Player Matchup

Chang'e
Chang'e
Aggrosaurus
Chang'e
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 57L
1,798 Elo+
Party 1
Apollo
Apollo
BestTorbjorn7
Apollo
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
DarkAnjel
Nemesis
Level 141
God Stats
7W - 1L
1,960 SR
Queue Stats
135W - 53L
1,820 Elo+
Party 1
Team Averages
Level 139
1,653 SR
1,706 Elo+

VS

Team Averages
Level 103
1,542 SR
1,627 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptainChuey
Ah Muzen Cab
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Horus
Horus
Herensume
Horus
Level 43
God Stats
8W - 11L
1,560 SR
Queue Stats
235W - 166L
1,698 Elo+
Solo
Ra
Ra
MexiCaliStandOn
Ra
Level 156
God Stats
49W - 23L
1,566 SR
Queue Stats
536W - 463L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aggrosaurus
Chang'e
16
5 / 7 / 12
14,156
708
17,151
20,670
14,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
6 / 6 / 5
13,846
692
19,347
19,968
6,670
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
DarkAnjel
Nemesis
15
7 / 7 / 10
14,029
701
15,525
18,732
8,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainChuey
Ah Muzen Cab
16
9 / 7 / 6
15,225
761
18,823
18,472
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Herensume
Horus
15
5 / 4 / 14
14,581
729
12,593
26,858
23,831
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 7 / 12
13,872
694
15,021
17,919
8,449
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
18
Kills
20
20
Deaths
18
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aggrosaurus
Chang'e
5
7
12
1.57
L
6
6
5
1.42
W
Ah Muzen Cab
CaptainChuey
Ah Muzen Cab
9
7
6
1.71
L
Nemesis
DarkAnjel
Nemesis
7
7
10
1.71
W
Horus
Herensume
Horus
5
4
14
3
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
46,437
59,370
Taken
63,249
29,731
Mitigated
38,990
20,903
Healing
24,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aggrosaurus
Chang'e
17,151
1,265
3,335
9,297
20,670
14,278
584
4,866
15,804
61,332
0
L
19,347
12,691
0
4,908
19,968
6,670
1,584
4,312
15,656
0
89,391
W
Ah Muzen Cab
CaptainChuey
Ah Muzen Cab
18,823
8,194
0
4,428
18,472
6,710
2,301
4,798
13,674
0
83,140
L
Nemesis
DarkAnjel
Nemesis
15,525
6,378
0
3,363
18,732
8,783
575
5,894
12,838
0
40,839
W
Horus
Herensume
Horus
12,593
6,294
3,239
8,660
26,858
23,831
205
6,211
20,647
0
25,643
W
15,021
985
3,950
4,296
17,919
8,449
306
6,174
11,745
73,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
43,678
279
Minions Killed
253
0
Camps Cleared
0
1,076,305
Distance Traveled
1,077,624
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,156
708
76
4
0
367,193
6
L
Apollo
13,846
692
138
7
0
329,523
2
W
Ah Muzen Cab
15,225
761
133
7
0
335,092
2
L
Nemesis
14,029
701
65
3
0
379,589
4
W
Horus
14,581
729
15
1
0
384,037
6
W
Ra
13,872
694
105
5
0
358,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role