Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Electronbomb
Kuzenbo
Level 70
God Stats
6W - 2L
1,500 SR
Queue Stats
102W - 85L
1,448 Elo+
Party 1
Ra
Ra
ToshiHiro
Ra
Level 115
God Stats
0W - 2L
1,465 SR
Queue Stats
39W - 30L
1,473 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,484 Elo+

VS

Team Averages
Level 115
1,541 SR
1,463 Elo+
Chang'e
Chang'e
FreeBorn1Regect
Chang'e
Level 153
God Stats
5W - 2L
2,036 SR
Queue Stats
244W - 243L
1,503 Elo+
Party 2
He Bo
He Bo
HnB P3DRO
He Bo
Level 109
God Stats
1W - 3L
1,509 SR
Queue Stats
246W - 226L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Kaliim
Xbalanque
Level 126
God Stats
12W - 13L
1,019 SR
Queue Stats
602W - 669L
1,436 Elo+
Solo
Ravana
Ravana
RubenTeensSpirit
Ravana
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 39L
1,475 Elo+
Solo
Raijin
Raijin
The WELLYBOB
Raijin
Level 127
God Stats
4W - 2L
1,642 SR
Queue Stats
112W - 113L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 6 / 13
12,153
640
12,695
19,439
7,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
 
Bakasura
18
7 / 7 / 8
11,849
624
10,512
18,310
7,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
 
Bacchus
19
3 / 3 / 16
11,463
603
22,864
20,677
13,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Electronbomb
Kuzenbo
17
3 / 5 / 19
11,126
586
10,410
21,834
25,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 2 / 14
12,957
682
10,853
9,881
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 18
12,889
678
14,035
15,914
11,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
HnB P3DRO
He Bo
20
7 / 5 / 13
13,832
728
17,733
14,381
6,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Kaliim
Xbalanque
20
5 / 4 / 17
12,869
677
22,306
15,097
6,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 10 / 13
11,112
585
7,824
18,574
11,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
20
6 / 6 / 7
12,656
666
17,267
18,889
8,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
91
25
Kills
23
23
Deaths
26
70
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
6
13
1.92
L
Bakasura
 
Bakasura
7
7
8
1.57
L
Bacchus
 
Bacchus
3
3
16
3.67
L
Kuzenbo
Electronbomb
Kuzenbo
3
5
19
2.5
W
3
1
18
12
W
He Bo
HnB P3DRO
He Bo
7
5
13
2.7
W
Xbalanque
Kaliim
Xbalanque
5
4
17
3.38
W
2
10
13
0.85
W
Raijin
6
6
7
1.58
L
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,334
Damage
79,165
90,141
Taken
82,855
57,945
Mitigated
44,085
44,337
Healing
40,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,695
5,508
2,832
3,616
19,439
7,378
1,014
12,283
7,156
0
37,882
L
Bakasura
 
Bakasura
10,512
7,112
3,395
2,799
18,310
7,095
663
10,962
7,348
0
13,664
L
Bacchus
 
Bacchus
22,864
634
3,328
3,745
20,677
13,308
0
10,305
10,372
33,955
0
L
Kuzenbo
Electronbomb
Kuzenbo
10,410
3,368
1,003
2,395
21,834
25,707
155
8,899
12,935
15,989
0
W
14,035
213
14,031
9,550
15,914
11,314
355
8,413
7,411
42,101
0
W
He Bo
HnB P3DRO
He Bo
17,733
391
2,788
2,777
14,381
6,047
1,505
8,662
5,369
40,107
0
W
Xbalanque
Kaliim
Xbalanque
22,306
6,734
1,918
2,080
15,097
6,907
2,760
7,757
6,990
0
46,167
W
7,824
1,861
1,533
2,921
18,574
11,032
0
8,906
8,600
0
14,589
W
Raijin
17,267
480
1,661
1,280
18,889
8,785
551
10,389
8,202
42,670
0
L
10,853
165
17,388
3,836
9,881
4,457
0
6,586
3,295
44,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,548
Gold Earned
63,358
170
Minions Killed
223
0
Camps Cleared
0
1,605,382
Distance Traveled
1,579,436
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,153
640
54
3
0
314,957
4
L
Bakasura
11,849
624
17
1
0
329,517
1
L
Bacchus
11,463
603
16
1
0
330,309
7
L
Kuzenbo
11,126
586
16
1
0
367,995
0
W
Chang'e
12,889
678
54
3
0
343,516
2
W
He Bo
13,832
728
59
3
0
308,520
2
W
Xbalanque
12,869
677
45
2
0
342,548
2
W
Ravana
11,112
585
13
1
0
307,395
3
W
Raijin
12,656
666
52
3
0
277,457
3
L
Ra
12,957
682
67
4
0
262,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role