Player Matchup

Anhur
Anhur
Alfa542
Anhur
Level 18
God Stats
1W - 2L
1,121 SR
Queue Stats
53W - 55L
1,652 Elo+
Solo
Merlin
Merlin
Ninar360
Merlin
Level 11
God Stats
4W - 4L
1,526 SR
Queue Stats
57W - 53L
1,585 Elo+
Solo
Bastet
Bastet
Ranaghar03
Bastet
Level 29
God Stats
14W - 14L
1,590 SR
Queue Stats
114W - 104L
1,668 Elo+
Party 2
Bellona
Bellona
Tarboon12
Bellona
Level 32
God Stats
8W - 4L
1,552 SR
Queue Stats
57W - 48L
1,691 Elo+
Party 2
Mercury
Mercury
swtor223
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,506 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,620 Elo+

VS

Team Averages
Level 19
1,541 SR
1,589 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Draketi
Tyr
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
45W - 35L
1,507 Elo+
Party 1
Mercury
Mercury
Pombears69
Mercury
Level 29
God Stats
82W - 46L
1,734 SR
Queue Stats
495W - 495L
1,633 Elo+
Solo
Kukulkan
Kukulkan
Wint3rrStorm
Kukulkan
Level 29
God Stats
1W - 1L
1,634 SR
Queue Stats
69W - 33L
1,713 Elo+
Solo
Kuzenbo
Kuzenbo
wuhanbatsoup
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alfa542
Anhur
6
2 / 1 / 0
3,559
712
1,703
2,058
462
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Merlin
Ninar360
Merlin
6
1 / 0 / 1
3,574
715
971
1,114
227
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Ranaghar03
Bastet
5
0 / 0 / 3
3,644
729
950
2,974
683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Tarboon12
Bellona
6
3 / 0 / 0
3,847
769
2,892
2,481
2,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
swtor223
Mercury
5
0 / 1 / 1
3,278
656
286
1,697
415
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
909
182
0
0
0
Tyr
4
0 / 2 / 0
2,863
573
1,605
4,154
1,988
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Pombears69
Mercury
5
0 / 1 / 0
3,137
627
635
2,784
693
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Wint3rrStorm
Kukulkan
1
0 / 0 / 0
909
182
0
0
0
Kuzenbo
wuhanbatsoup
Kuzenbo
4
1 / 3 / 0
2,861
572
1,050
3,501
1,247
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Anhur
Alfa542
Anhur
2
1
0
2
L
Tyr
0
2
0
0
W
Merlin
Ninar360
Merlin
1
0
1
1.5
L
Mercury
Pombears69
Mercury
0
1
0
0
W
Bastet
Ranaghar03
Bastet
0
0
3
1.5
W
Bellona
Tarboon12
Bellona
3
0
0
3
L
Kukulkan
Wint3rrStorm
Kukulkan
0
0
0
0
W
Mercury
swtor223
Mercury
0
1
1
0.5
L
Kuzenbo
wuhanbatsoup
Kuzenbo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,802
Damage
3,290
10,324
Taken
10,439
4,286
Mitigated
3,928
3,799
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Alfa542
Anhur
1,703
1,222
0
500
2,058
462
963
750
1,308
0
14,032
L
Tyr
1,605
602
0
1,623
4,154
1,988
0
0
4,154
0
6,280
W
Merlin
Ninar360
Merlin
971
79
0
40
1,114
227
710
0
1,114
11,831
0
L
Mercury
Pombears69
Mercury
635
246
0
841
2,784
693
0
971
1,813
0
9,812
W
Bastet
Ranaghar03
Bastet
950
420
0
1,212
2,974
683
0
0
2,974
0
13,330
W
Bellona
Tarboon12
Bellona
2,892
1,545
0
1,672
2,481
2,499
84
101
2,380
0
7,257
L
Kukulkan
Wint3rrStorm
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
swtor223
Mercury
286
62
0
375
1,697
415
295
199
1,498
0
9,337
L
Kuzenbo
wuhanbatsoup
Kuzenbo
1,050
731
0
0
3,501
1,247
0
0
3,501
3,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,902
Gold Earned
10,679
97
Minions Killed
39
0
Camps Cleared
0
437,013
Distance Traveled
283,497
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
909
182
0
0
0
0
0
W
Anhur
3,559
712
19
4
0
85,909
1
L
Tyr
2,863
573
9
2
0
83,402
0
W
Merlin
3,574
715
16
3
0
78,092
0
L
Mercury
3,137
627
23
5
0
90,739
2
W
Bastet
3,644
729
27
5
0
95,236
0
W
Bellona
3,847
769
11
2
0
89,892
1
L
Kukulkan
909
182
0
0
0
0
0
W
Mercury
3,278
656
24
5
0
87,884
0
L
Kuzenbo
2,861
572
7
1
0
109,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role