Player Matchup

Hera
Hera
AngryCroc
Hera
Level 6
God Stats
2W - 1L
1,794 SR
Queue Stats
17W - 8L
1,695 Elo+
Party 2
Medusa
Medusa
DillyStrings
Medusa
Level 146
God Stats
34W - 21L
1,793 SR
Queue Stats
147W - 129L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
ITZSIBS
Kukulkan
Level 108
God Stats
20W - 9L
1,697 SR
Queue Stats
66W - 60L
1,868 Elo+
Party 2
Team Averages
Level 87
1,762 SR
1,715 Elo+

VS

Team Averages
Level 81
1,639 SR
1,495 Elo+
Bellona
Bellona
Agent Boxy
Bellona
Level 107
God Stats
2W - 0L
1,842 SR
Queue Stats
32W - 14L
1,408 Elo+
Party 1
Ullr
Ullr
CVUH
Ullr
Level 108
God Stats
1W - 0L
1,298 SR
Queue Stats
28W - 30L
1,509 Elo+
Party 1
Discordia
Discordia
Stayin Psyched
Discordia
Level 29
God Stats
6W - 3L
1,777 SR
Queue Stats
20W - 21L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
6 / 6 / 4
12,900
645
10,334
12,012
4,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
15
7 / 5 / 4
13,733
687
9,745
18,511
7,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ITZSIBS
Kukulkan
14
2 / 2 / 6
12,579
629
12,917
11,277
4,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agent Boxy
Bellona
15
5 / 5 / 4
13,790
690
10,319
17,611
16,419
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
CVUH
Ullr
15
3 / 6 / 7
13,487
674
10,132
14,563
5,373
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Stayin Psyched
Discordia
15
5 / 4 / 4
13,738
687
13,801
10,187
3,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
13
13
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Agent Boxy
Bellona
5
5
4
1.4
L
Hera
6
6
4
1.33
W
Ullr
CVUH
Ullr
3
6
7
1.08
L
Medusa
7
5
4
1.8
L
Kukulkan
ITZSIBS
Kukulkan
2
2
6
2.5
W
Discordia
Stayin Psyched
Discordia
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
34,252
41,800
Taken
42,361
15,574
Mitigated
25,206
6,417
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Agent Boxy
Bellona
10,319
2,258
0
6,538
17,611
16,419
722
10,091
7,520
0
48,708
L
Hera
10,334
2,596
0
447
12,012
4,246
68
3,979
8,033
32,095
0
W
Ullr
CVUH
Ullr
10,132
5,038
0
3,262
14,563
5,373
1,894
8,369
6,194
0
77,175
L
Medusa
9,745
4,789
0
1,052
18,511
7,070
1,003
5,822
12,689
0
56,482
L
Kukulkan
ITZSIBS
Kukulkan
12,917
286
1,333
3,585
11,277
4,258
322
4,076
7,201
67,678
0
W
Discordia
Stayin Psyched
Discordia
13,801
292
868
2,691
10,187
3,414
826
5,229
4,958
61,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
41,015
241
Minions Killed
265
0
Camps Cleared
0
1,113,387
Distance Traveled
1,055,783
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,790
690
76
4
0
338,802
4
L
Hera
12,900
645
49
2
0
371,634
2
W
Ullr
13,487
674
106
5
0
338,064
5
L
Medusa
13,733
687
83
4
0
352,472
2
L
Kukulkan
12,579
629
109
5
0
389,281
2
W
Discordia
13,738
687
83
4
0
378,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role