Player Matchup

Odin
Odin
BruJe04
Odin
Level 26
God Stats
7W - 5L
1,734 SR
Queue Stats
26W - 32L
1,341 Elo+
Party 2
Set
Set
JackOfTheSea
Set
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,342 Elo+
Party 2
Achilles
Achilles
temp-314577
Achilles
Level 27
God Stats
11W - 6L
1,406 SR
Queue Stats
30W - 37L
1,353 Elo+
Party 2
Team Averages
Level 25
1,547 SR
1,345 Elo+

VS

Team Averages
Level 24
1,406 SR
1,268 Elo+
Fenrir
Fenrir
LastDarkWolf
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,224 Elo+
Party 1
Ah Puch
Ah Puch
Royoby
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
SullyCrocoOTA
Sylvanus
Level 25
God Stats
1W - 1L
1,219 SR
Queue Stats
11W - 13L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BruJe04
Odin
13
2 / 7 / 3
12,158
553
7,236
16,026
7,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 11 / 2
11,795
536
6,394
20,735
6,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
temp-314577
Achilles
13
7 / 4 / 1
13,123
597
16,199
26,396
31,308
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 5 / 8
14,748
670
16,817
14,590
8,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Royoby
Ah Puch
14
6 / 2 / 11
13,883
631
25,521
10,721
3,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SullyCrocoOTA
Sylvanus
14
5 / 3 / 14
13,430
610
9,602
14,643
10,031
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
22
22
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
BruJe04
Odin
2
7
3
0.5
L
1
11
2
0.18
W
Fenrir
11
5
8
3
W
Ah Puch
Royoby
Ah Puch
6
2
11
5.75
W
Sylvanus
SullyCrocoOTA
Sylvanus
5
3
14
4
L
Achilles
temp-314577
Achilles
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
51,940
63,157
Taken
39,954
45,331
Mitigated
21,800
14,015
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BruJe04
Odin
7,236
1,132
0
2,979
16,026
7,684
0
9,069
6,957
0
26,361
L
6,394
2,832
513
3,774
20,735
6,339
0
9,834
10,901
0
24,703
W
Fenrir
16,817
4,375
0
580
14,590
8,138
732
0
14,590
0
29,361
W
Ah Puch
Royoby
Ah Puch
25,521
2,081
0
1,507
10,721
3,631
280
0
10,721
61,807
0
W
Sylvanus
SullyCrocoOTA
Sylvanus
9,602
3,177
4,499
4,804
14,643
10,031
889
0
14,643
22,475
0
L
Achilles
temp-314577
Achilles
16,199
2,122
1,211
5,538
26,396
31,308
792
16,220
10,176
0
40,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
42,061
200
Minions Killed
130
0
Camps Cleared
0
1,164,473
Distance Traveled
982,962
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,158
553
83
4
0
389,497
6
L
Set
11,795
536
51
2
0
371,730
0
W
Fenrir
14,748
670
28
1
0
331,578
0
W
Ah Puch
13,883
631
73
3
0
337,437
1
W
Sylvanus
13,430
610
29
1
0
313,947
1
L
Achilles
13,123
597
66
3
0
403,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role