Player Matchup

Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BlaziiXen
Hera
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,427 Elo+

VS

Team Averages
Level 103
1,544 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
MRPAYPERVIEW616
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 50L
1,430 Elo+
Solo
Fafnir
Fafnir
RampagePiratePR
Fafnir
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
595W - 650L
1,462 Elo+
Solo
Ah Puch
Ah Puch
UncleGrandpa_904
Ah Puch
Level 77
God Stats
4W - 2L
1,632 SR
Queue Stats
75W - 103L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 5 / 1
8,191
630
4,306
10,937
4,087
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
 
Khepri
9
0 / 5 / 2
8,077
621
2,615
14,271
7,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
9
1 / 10 / 0
7,850
604
4,162
11,417
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MRPAYPERVIEW616
Ah Muzen Cab
13
14 / 2 / 4
11,239
865
15,366
7,449
2,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 12
9,223
709
4,656
5,182
4,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 0 / 11
10,122
779
11,277
6,086
1,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
20
20
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
1
0.3
L
Khepri
 
Khepri
0
5
2
0.2
L
Hera
1
10
0
0.1
W
Ah Muzen Cab
MRPAYPERVIEW616
Ah Muzen Cab
14
2
4
8
W
1
0
12
7
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,083
Damage
31,299
36,625
Taken
18,717
14,638
Mitigated
8,909
3,579
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,306
3,703
0
1,970
10,937
4,087
0
3,945
6,992
0
20,065
L
Khepri
 
Khepri
2,615
42
0
111
14,271
7,080
115
7,343
6,928
15,318
0
L
Hera
4,162
490
378
1,120
11,417
3,471
240
4,761
6,656
26,544
0
W
Ah Muzen Cab
MRPAYPERVIEW616
Ah Muzen Cab
15,366
4,432
0
2,205
7,449
2,739
1,687
2,424
5,025
0
54,981
W
4,656
790
679
3,619
5,182
4,383
20
2,138
3,044
12,569
0
W
11,277
449
306
714
6,086
1,787
522
2,275
3,811
41,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
30,584
155
Minions Killed
186
0
Camps Cleared
0
681,482
Distance Traveled
667,373
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,191
630
55
4
0
241,626
1
L
Khepri
8,077
621
34
3
0
236,201
9
L
Hera
7,850
604
66
5
0
203,655
0
W
Ah Muzen Cab
11,239
865
98
8
0
221,038
0
W
Fafnir
9,223
709
16
1
0
250,355
2
W
Ah Puch
10,122
779
72
6
0
195,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role