Player Matchup

Vamana
Vamana
 
Vamana
Level 17
God Stats
35W - 34L
1,348 SR
Queue Stats
38W - 38L
1,314 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 13
God Stats
51W - 46L
1,435 SR
Queue Stats
75W - 67L
1,361 Elo+
Solo
Kali
Kali
AbuhasnaBros
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,676 Elo+
Solo
He Bo
He Bo
UPandah
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,515 Elo+
Solo
Fenrir
Fenrir
djlipe321
Fenrir
Level 20
God Stats
54W - 88L
1,361 SR
Queue Stats
265W - 310L
1,342 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,442 Elo+

VS

Team Averages
Level 30
1,560 SR
1,385 Elo+
Chang'e
Chang'e
AGDaGamer
Chang'e
Level 84
God Stats
18W - 10L
1,712 SR
Queue Stats
248W - 255L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
LAxR3J3CT
Cernunnos
Level 28
God Stats
26W - 12L
1,564 SR
Queue Stats
147W - 170L
1,311 Elo+
Party 1
Fenrir
Fenrir
Rang3rBlu3
Fenrir
Level 18
God Stats
20W - 27L
1,408 SR
Queue Stats
469W - 531L
1,279 Elo+
Solo
Odin
Odin
iTzGooberCentra
Odin
Level 19
God Stats
34W - 21L
1,617 SR
Queue Stats
206W - 193L
1,422 Elo+
Party 1
Artemis
Artemis
iTzWettyWaterz
Artemis
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
4 / 8 / 19
15,880
882
21,202
25,986
15,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
 
Jing Wei
20
10 / 6 / 19
19,336
1,074
41,018
25,933
11,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 7 / 8
13,486
749
1,424
10,902
3,892
He Bo
UPandah
He Bo
20
12 / 9 / 15
18,887
1,049
29,687
28,125
10,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
djlipe321
Fenrir
20
6 / 8 / 16
17,785
988
16,187
31,868
18,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AGDaGamer
Chang'e
20
15 / 5 / 20
19,752
1,097
34,684
24,115
11,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
LAxR3J3CT
Cernunnos
20
8 / 7 / 18
17,470
971
31,527
25,290
12,858
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Rang3rBlu3
Fenrir
20
13 / 12 / 18
19,120
1,062
31,033
38,445
26,549
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 25
16,480
916
12,114
17,764
31,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
0 / 5 / 22
15,001
833
4,390
12,842
6,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
141
32
Kills
38
38
Deaths
32
77
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
8
19
1.69
L
Jing Wei
 
Jing Wei
10
6
19
3.25
W
Chang'e
AGDaGamer
Chang'e
15
5
20
5
L
0
7
8
0.57
W
Cernunnos
LAxR3J3CT
Cernunnos
8
7
18
2.43
W
Fenrir
Rang3rBlu3
Fenrir
13
12
18
1.83
L
He Bo
UPandah
He Bo
12
9
15
2.17
L
Fenrir
djlipe321
Fenrir
6
8
16
1.75
W
2
3
25
4.83
W
0
5
22
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,518
Damage
113,748
122,814
Taken
118,456
59,977
Mitigated
88,960
20,732
Healing
34,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
21,202
11,162
0
7,317
25,986
15,825
0
8,813
16,978
0
34,699
L
Jing Wei
 
Jing Wei
41,018
39,005
0
4,267
25,933
11,634
0
5,837
20,096
0
99,277
W
Chang'e
AGDaGamer
Chang'e
34,684
2,717
9,761
9,148
24,115
11,482
0
6,935
17,180
81,797
0
L
1,424
562
0
188
10,902
3,892
0
2,539
8,363
0
5,904
W
Cernunnos
LAxR3J3CT
Cernunnos
31,527
18,346
0
3,941
25,290
12,858
0
7,887
17,403
0
69,014
W
Fenrir
Rang3rBlu3
Fenrir
31,033
22,009
0
6,996
38,445
26,549
0
4,069
34,376
0
40,717
L
He Bo
UPandah
He Bo
29,687
1,384
596
5,765
28,125
10,145
0
10,451
17,674
69,958
0
L
Fenrir
djlipe321
Fenrir
16,187
5,384
0
2,599
31,868
18,481
0
7,238
24,630
0
35,141
W
12,114
1,700
1,541
2,965
17,764
31,863
0
6,745
11,019
201
40,948
W
4,390
1,696
0
0
12,842
6,208
0
4,051
8,791
0
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,374
Gold Earned
87,823
308
Minions Killed
304
4
Camps Cleared
6
1,362,778
Distance Traveled
1,431,878
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
15,880
882
19
1
0
262,018
2
L
Jing Wei
19,336
1,074
135
8
2
322,726
0
W
Chang'e
19,752
1,097
115
6
4
352,461
0
L
Kali
13,486
749
11
1
0
111,153
0
W
Cernunnos
17,470
971
92
5
0
248,244
0
W
Fenrir
19,120
1,062
15
1
2
316,099
0
L
He Bo
18,887
1,049
104
6
1
292,837
0
L
Fenrir
17,785
988
39
2
1
374,044
0
W
Odin
16,480
916
70
4
0
293,858
0
W
Artemis
15,001
833
12
1
0
221,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role