Player Matchup

Tyr
Tyr
DoudubbleG
Tyr
Level 49
God Stats
0W - 1L
1,059 SR
Queue Stats
10W - 15L
1,212 Elo+
Party 1
Cernunnos
Cernunnos
LIFE-STEALER69
Cernunnos
Level 60
God Stats
0W - 1L
1,482 SR
Queue Stats
6W - 15L
1,143 Elo+
Party 1
Kukulkan
Kukulkan
Worbles
Kukulkan
Level 29
God Stats
0W - 1L
1,843 SR
Queue Stats
5W - 17L
1,006 Elo+
Party 1
Team Averages
Level 46
1,461 SR
1,120 Elo+

VS

Team Averages
Level 26
1,510 SR
1,190 Elo+
Achilles
Achilles
Fullest Bones
Achilles
Level 23
God Stats
67W - 60L
1,351 SR
Queue Stats
224W - 215L
1,189 Elo+
Solo
Mercury
Mercury
KinRogue
Mercury
Level 26
God Stats
3W - 1L
1,678 SR
Queue Stats
81W - 82L
1,196 Elo+
Party 2
Hachiman
Hachiman
RecreatingWolf
Hachiman
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 162L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 1
11,980
599
9,828
19,738
13,912
Breastplate

Breastplate

+20
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cernunnos
LIFE-STEALER69
Cernunnos
13
0 / 6 / 6
11,246
562
10,795
12,584
4,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Worbles
Kukulkan
13
5 / 9 / 1
12,854
643
14,572
18,596
7,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fullest Bones
Achilles
13
4 / 1 / 6
12,575
629
11,123
15,844
19,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
KinRogue
Mercury
14
6 / 4 / 9
13,011
651
16,655
16,284
5,734
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
17
14 / 7 / 5
14,691
735
18,478
16,558
5,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
24
24
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
W
Achilles
Fullest Bones
Achilles
4
1
6
7
W
Mercury
KinRogue
Mercury
6
4
9
2.63
L
Cernunnos
LIFE-STEALER69
Cernunnos
0
6
6
0.5
W
Hachiman
14
7
5
2.36
L
Kukulkan
Worbles
Kukulkan
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
46,256
50,918
Taken
48,686
25,817
Mitigated
30,663
6,638
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,828
1,890
0
1,554
19,738
13,912
154
2
19,736
0
25,345
W
Achilles
Fullest Bones
Achilles
11,123
5,391
0
3,847
15,844
19,262
0
3,600
12,244
0
42,590
W
Mercury
KinRogue
Mercury
16,655
11,235
342
3,227
16,284
5,734
1,440
4,052
12,232
0
44,574
L
Cernunnos
LIFE-STEALER69
Cernunnos
10,795
5,980
318
2,757
12,584
4,461
19
0
12,584
0
31,351
W
Hachiman
18,478
13,081
393
5,115
16,558
5,667
1,344
6,974
9,584
0
75,308
L
Kukulkan
Worbles
Kukulkan
14,572
2,507
285
1,724
18,596
7,444
336
24
18,572
52,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
40,277
162
Minions Killed
202
0
Camps Cleared
0
902,434
Distance Traveled
1,015,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,980
599
32
2
0
322,756
1
W
Achilles
12,575
629
49
2
0
354,889
0
W
Mercury
13,011
651
60
3
0
360,771
4
L
Cernunnos
11,246
562
35
2
0
300,836
1
W
Hachiman
14,691
735
93
5
0
299,970
2
L
Kukulkan
12,854
643
95
5
0
278,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role