Player Matchup

Medusa
Medusa
KingEscalator
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Fenrir
Fenrir
Real_Pringles
Fenrir
Level 6
God Stats
1W - 3L
1,444 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 1
Ymir
Ymir
TheGhostNinja514
Ymir
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 64L
1,461 Elo+
Party 1
Team Averages
Level 19
1,481 SR
1,387 Elo+

VS

Team Averages
Level 16
1,407 SR
1,297 Elo+
Anhur
Anhur
 
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,213 Elo+
Solo
Xbalanque
Xbalanque
CowBoywoodruff
Xbalanque
Level 13
God Stats
3W - 5L
1,214 SR
Queue Stats
5W - 9L
1,300 Elo+
Solo
Arachne
Arachne
bam_bostic
Arachne
Level 28
God Stats
83W - 77L
1,506 SR
Queue Stats
223W - 263L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 5
8,585
613
1,823
6,088
5,078
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

13
13 / 5 / 1
11,447
818
12,127
11,328
7,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 3
8,587
613
3,111
6,754
4,802
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 10 / 4
8,241
589
1,392
9,681
2,957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
CowBoywoodruff
Xbalanque
9
0 / 7 / 4
8,774
627
2,895
6,659
1,915
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
bam_bostic
Arachne
14
12 / 2 / 0
11,682
834
10,396
10,136
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
17
Kills
12
12
Deaths
19
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
10
4
0.2
W
Xbalanque
CowBoywoodruff
Xbalanque
0
7
4
0.29
L
3
5
5
1.1
L
13
5
1
2.7
L
1
2
3
1.25
W
Arachne
bam_bostic
Arachne
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,061
Damage
14,683
24,170
Taken
26,476
17,359
Mitigated
9,033
4,112
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,392
1,104
0
0
9,681
2,957
674
861
8,820
0
12,599
W
Xbalanque
CowBoywoodruff
Xbalanque
2,895
2,298
0
132
6,659
1,915
1,095
36
6,623
0
19,803
L
1,823
598
0
469
6,088
5,078
0
16
6,072
0
10,982
L
12,127
5,342
0
3,133
11,328
7,479
0
0
11,328
0
37,081
L
3,111
839
0
510
6,754
4,802
0
40
6,714
21,072
0
W
Arachne
bam_bostic
Arachne
10,396
8,381
0
4,882
10,136
4,161
591
2,254
7,882
0
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
28,697
99
Minions Killed
106
0
Camps Cleared
0
495,267
Distance Traveled
631,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,241
589
18
1
0
189,146
1
W
Xbalanque
8,774
627
36
3
0
139,733
0
L
Medusa
8,585
613
14
1
0
132,924
0
L
Fenrir
11,447
818
54
4
0
236,375
0
L
Ymir
8,587
613
31
2
0
125,968
0
W
Arachne
11,682
834
52
4
0
302,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role