Player Matchup

Zeus
Zeus
 
Zeus
Level 8
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 4L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 135L
1,494 Elo+
Solo
Nox
Nox
Big_Eletric_Tuna
Nox
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
408W - 399L
1,544 Elo+
Solo
King Arthur
King Arthur
DragonKingZaio
King Arthur
Level 23
God Stats
11W - 7L
1,588 SR
Queue Stats
84W - 85L
1,504 Elo+
Solo
Chernobog
Chernobog
Luciferizm
Chernobog
Level 15
God Stats
17W - 24L
1,367 SR
Queue Stats
46W - 53L
1,470 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,518 Elo+

VS

Team Averages
Level 46
1,535 SR
1,479 Elo+
Arachne
Arachne
GenRussianski
Arachne
Level 130
God Stats
2W - 2L
1,627 SR
Queue Stats
71W - 66L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
SGT-Kinfolk
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,520 Elo+
Party 2
Medusa
Medusa
Sucrama
Medusa
Level 84
God Stats
1W - 2L
1,555 SR
Queue Stats
71W - 59L
1,500 Elo+
Party 2
Nike
Nike
WeNNoKK
Nike
Level 5
God Stats
5W - 1L
1,711 SR
Queue Stats
5W - 5L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
chuhin palo
Kukulkan
Level 7
God Stats
42W - 43L
1,282 SR
Queue Stats
86W - 86L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 12 / 11
14,981
999
31,971
25,319
8,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
 
Sun Wukong
20
7 / 4 / 14
15,544
1,036
20,397
30,135
39,531
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 10 / 12
14,030
935
17,581
23,337
7,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DragonKingZaio
King Arthur
16
2 / 2 / 3
11,637
776
1,317
3,474
2,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chernobog
Luciferizm
Chernobog
20
4 / 10 / 11
13,792
919
13,150
22,701
6,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
19 / 7 / 11
17,485
1,166
40,403
27,901
15,159
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SGT-Kinfolk
Jormungandr
20
1 / 0 / 22
15,053
1,004
7,337
10,426
12,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Sucrama
Medusa
20
13 / 5 / 12
16,780
1,119
30,992
19,631
8,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
WeNNoKK
Nike
20
0 / 8 / 18
13,705
914
4,018
23,207
23,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
chuhin palo
Kukulkan
20
5 / 5 / 10
13,877
925
15,646
11,781
5,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
111
25
Kills
38
38
Deaths
25
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
12
11
1.13
L
Sun Wukong
 
Sun Wukong
7
4
14
3.5
L
4
10
12
1
L
King Arthur
DragonKingZaio
King Arthur
2
2
3
1.75
W
Arachne
19
7
11
3.5
L
Chernobog
Luciferizm
Chernobog
4
10
11
0.95
W
Jormungandr
SGT-Kinfolk
Jormungandr
1
0
22
12
W
Medusa
Sucrama
Medusa
13
5
12
3.8
W
Nike
WeNNoKK
Nike
0
8
18
1.13
W
Kukulkan
chuhin palo
Kukulkan
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,416
Damage
98,396
104,966
Taken
92,946
64,396
Mitigated
65,275
8,160
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
31,971
5,880
508
1,256
25,319
8,154
0
7,881
17,438
68,330
0
L
Sun Wukong
 
Sun Wukong
20,397
4,202
0
2,257
30,135
39,531
0
6,320
23,815
694
58,991
L
17,581
1,734
752
1,228
23,337
7,425
0
2,194
21,143
37,075
0
L
King Arthur
DragonKingZaio
King Arthur
1,317
386
0
477
3,474
2,515
0
1,346
2,128
0
2,627
W
Arachne
40,403
25,797
0
10,045
27,901
15,159
0
12,616
15,285
0
59,998
L
Chernobog
Luciferizm
Chernobog
13,150
9,740
0
1,682
22,701
6,771
0
5,380
17,321
0
44,700
W
Jormungandr
SGT-Kinfolk
Jormungandr
7,337
2,202
0
315
10,426
12,877
0
5,414
5,012
32,242
0
W
Medusa
Sucrama
Medusa
30,992
16,580
0
4,157
19,631
8,947
0
11,309
8,322
0
76,939
W
Nike
WeNNoKK
Nike
4,018
1,733
0
1,035
23,207
23,258
0
13,203
10,004
138
19,955
W
Kukulkan
chuhin palo
Kukulkan
15,646
1,349
0
209
11,781
5,034
0
7,100
4,681
39,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,984
Gold Earned
76,900
286
Minions Killed
290
6
Camps Cleared
10
1,010,439
Distance Traveled
1,342,536
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,981
999
81
5
2
190,807
3
L
Sun Wukong
15,544
1,036
100
7
0
281,996
0
L
Nox
14,030
935
63
4
2
244,109
2
L
King Arthur
11,637
776
1
0
0
47,748
0
W
Arachne
17,485
1,166
35
2
6
313,092
0
L
Chernobog
13,792
919
41
3
2
245,779
0
W
Jormungandr
15,053
1,004
38
3
0
257,554
0
W
Medusa
16,780
1,119
103
7
3
270,393
0
W
Nike
13,705
914
49
3
1
278,979
1
W
Kukulkan
13,877
925
65
4
0
222,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role