Player Matchup

Mercury
Mercury
Festivalofgun666
Mercury
Level 7
God Stats
0W - 3L
1,101 SR
Queue Stats
1W - 6L
1,265 Elo+
Solo
Pele
Pele
JakeyBowDown
Pele
Level 24
God Stats
32W - 32L
1,537 SR
Queue Stats
119W - 144L
1,414 Elo+
Party 1
Thoth
Thoth
JaviLop10T
Thoth
Level 14
God Stats
0W - 3L
1,323 SR
Queue Stats
30W - 30L
1,536 Elo+
Solo
Ymir
Ymir
Mr-zangets
Ymir
Level 18
God Stats
18W - 14L
1,330 SR
Queue Stats
126W - 137L
1,298 Elo+
Solo
Neith
Neith
frxnkenstexn
Neith
Level 3
God Stats
4W - 9L
1,208 SR
Queue Stats
18W - 40L
1,107 Elo+
Party 1
Team Averages
Level 13
1,300 SR
1,324 Elo+

VS

Team Averages
Level 28
1,544 SR
1,550 Elo+
Heimdallr
Heimdallr
Aksujii
Heimdallr
Level 26
God Stats
22W - 14L
1,440 SR
Queue Stats
37W - 39L
1,349 Elo+
Solo
Kukulkan
Kukulkan
El_Biscoto_
Kukulkan
Level 14
God Stats
16W - 15L
1,442 SR
Queue Stats
16W - 15L
1,294 Elo+
Party 3
Cernunnos
Cernunnos
Spitzbart501
Cernunnos
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,780 Elo+
Party 2
Odin
Odin
tony_bgood
Odin
Level 18
God Stats
8W - 3L
1,578 SR
Queue Stats
9W - 3L
1,549 Elo+
Party 3
Nemesis
Nemesis
x Frei Wild Xx
Nemesis
Level 76
God Stats
2W - 0L
1,758 SR
Queue Stats
5W - 2L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
5,446
303
500
4,974
1,171
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 0 / 1
11,492
638
10,800
10,919
4,019
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
13
1 / 6 / 2
7,369
409
3,664
10,960
3,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 1
7,685
427
4,318
16,133
10,362
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 10 / 4
7,846
436
5,266
13,731
3,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aksujii
Heimdallr
18
10 / 3 / 0
11,256
625
16,212
9,832
4,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
El_Biscoto_
Kukulkan
14
3 / 2 / 2
8,878
493
6,075
4,662
3,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Spitzbart501
Cernunnos
14
6 / 4 / 6
9,473
526
8,848
11,129
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 3
8,900
494
4,480
8,312
7,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 4 / 5
9,179
510
8,108
10,604
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
14
Kills
27
27
Deaths
14
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aksujii
Heimdallr
10
3
0
3.33
W
Kukulkan
El_Biscoto_
Kukulkan
3
2
2
2
L
0
6
0
0
L
9
0
1
9.5
L
Thoth
1
6
2
0.33
L
2
5
1
0.5
W
Cernunnos
Spitzbart501
Cernunnos
6
4
6
2.25
L
2
10
4
0.4
W
2
1
3
3.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
43,723
56,717
Taken
44,539
22,046
Mitigated
23,054
12,528
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aksujii
Heimdallr
16,212
12,444
0
2,700
9,832
4,057
522
3,223
6,609
0
72,774
W
Kukulkan
El_Biscoto_
Kukulkan
6,075
482
0
0
4,662
3,547
1,990
331
4,331
49,636
0
L
500
214
0
0
4,974
1,171
0
470
4,504
0
3,950
L
10,800
3,180
0
5,105
10,919
4,019
308
1,001
9,918
0
87,361
L
Thoth
3,664
1,142
0
2,469
10,960
3,085
636
2,263
8,697
34,320
0
L
4,318
1,060
99
2,317
16,133
10,362
0
2,341
13,789
25,879
0
W
Cernunnos
Spitzbart501
Cernunnos
8,848
4,284
0
1,863
11,129
3,786
2,427
1,613
9,516
0
45,701
L
5,266
3,247
0
2,538
13,731
3,409
0
0
13,731
0
21,927
W
4,480
1,205
179
1,495
8,312
7,911
1,392
2,183
6,129
0
33,370
W
8,108
2,203
350
1,838
10,604
3,753
3,356
632
9,972
0
28,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
47,686
272
Minions Killed
390
0
Camps Cleared
0
1,364,882
Distance Traveled
1,496,971
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,256
625
110
6
0
316,593
0
W
Kukulkan
8,878
493
92
5
0
262,513
0
L
Mercury
5,446
303
10
1
0
168,338
0
L
Pele
11,492
638
142
8
0
432,650
2
L
Thoth
7,369
409
53
3
0
221,516
0
L
Ymir
7,685
427
37
2
0
309,078
0
W
Cernunnos
9,473
526
77
4
0
262,756
0
L
Neith
7,846
436
30
2
0
233,300
0
W
Odin
8,900
494
71
4
0
327,224
3
W
Nemesis
9,179
510
40
2
0
327,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role