Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 3L
1,467 SR
Queue Stats
19W - 37L
1,179 Elo+
Solo
Heimdallr
Heimdallr
MarkReale2112
Heimdallr
Level 13
God Stats
31W - 30L
1,379 SR
Queue Stats
35W - 33L
1,138 Elo+
Solo
Agni
Agni
pho3nix1005
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,108 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,142 Elo+

VS

Team Averages
Level 23
1,395 SR
1,247 Elo+
Skadi
Skadi
GreenTeaSippin7
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,319 Elo+
Party 1
Baron Samedi
Baron Samedi
Trickster Vile
Baron Samedi
Level 29
God Stats
9W - 4L
1,386 SR
Queue Stats
16W - 11L
1,191 Elo+
Party 1
Ymir
Ymir
whats_it_to_ya14
Ymir
Level 13
God Stats
12W - 12L
1,298 SR
Queue Stats
308W - 308L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 3 / 0
4,011
802
1,419
3,035
837
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
MarkReale2112
Heimdallr
4
0 / 0 / 0
3,745
749
279
590
176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 4 / 0
3,987
797
1,720
3,770
984
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,824
965
1,361
2,457
691
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Trickster Vile
Baron Samedi
7
4 / 0 / 3
5,393
1,079
2,207
2,014
769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
1 / 0 / 2
4,316
863
585
1,538
850
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
2
0
3
3.5
L
Heimdallr
MarkReale2112
Heimdallr
0
0
0
0
W
Baron Samedi
Trickster Vile
Baron Samedi
4
0
3
5.5
L
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,418
Damage
4,153
7,395
Taken
6,009
1,997
Mitigated
2,310
950
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,419
37
328
309
3,035
837
0
1,188
1,847
4,980
0
W
1,361
619
0
500
2,457
691
60
1,341
1,116
0
6,909
L
Heimdallr
MarkReale2112
Heimdallr
279
202
111
111
590
176
0
360
230
0
1,736
W
Baron Samedi
Trickster Vile
Baron Samedi
2,207
32
482
1,193
2,014
769
311
1,284
730
8,715
0
L
1,720
306
0
91
3,770
984
0
1,296
2,474
7,079
0
W
585
176
0
85
1,538
850
0
538
1,000
4,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,743
Gold Earned
14,533
25
Minions Killed
34
0
Camps Cleared
0
203,757
Distance Traveled
242,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,011
802
14
3
0
80,964
0
W
Skadi
4,824
965
15
3
0
94,235
0
L
Heimdallr
3,745
749
3
1
0
30,329
1
W
Baron Samedi
5,393
1,079
15
3
0
74,257
0
L
Agni
3,987
797
8
2
0
92,464
0
W
Ymir
4,316
863
4
1
0
73,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role