Player Matchup

Izanami
Izanami
Ewan_And_Rocko
Izanami
Level 9
God Stats
11W - 6L
1,570 SR
Queue Stats
15W - 17L
1,298 Elo+
Party 2
Medusa
Medusa
Jakeybboy7
Medusa
Level 49
God Stats
3W - 4L
1,568 SR
Queue Stats
113W - 124L
1,321 Elo+
Party 2
Sobek
Sobek
Moi_Ayala1519
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,330 Elo+
Solo
Team Averages
Level 29
1,546 SR
1,316 Elo+

VS

Team Averages
Level 34
1,500 SR
1,207 Elo+
Ares
Ares
 
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,150 Elo+
Solo
Ravana
Ravana
Jedi_AssassinEC6
Ravana
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,151 Elo+
Party 1
Izanami
Izanami
glass_chicken147
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 31L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
9,195
707
5,742
9,050
2,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Jakeybboy7
Medusa
14
10 / 5 / 3
11,182
860
13,846
10,722
3,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 4 / 6
8,863
682
3,111
11,212
10,019
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 7 / 3
7,334
564
2,821
8,002
4,436
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 8
9,224
710
6,143
11,219
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
9 / 5 / 2
10,818
832
12,517
10,817
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
15
Kills
12
12
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
3
0.36
W
2
3
8
2
W
Medusa
Jakeybboy7
Medusa
10
5
3
2.3
L
2
3
8
2
W
3
4
6
1.5
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
21,481
30,984
Taken
30,038
16,098
Mitigated
13,483
5,544
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,821
720
0
0
8,002
4,436
0
1,486
6,516
7,319
0
W
5,742
4,308
0
955
9,050
2,331
747
684
8,366
0
18,967
W
Medusa
Jakeybboy7
Medusa
13,846
7,092
0
2,757
10,722
3,748
2,176
933
9,789
0
58,296
L
6,143
2,633
646
3,288
11,219
5,006
0
816
10,403
0
32,185
W
3,111
551
359
1,473
11,212
10,019
242
1,297
9,915
11,528
0
L
12,517
7,327
404
2,804
10,817
4,041
0
877
9,940
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
27,376
130
Minions Killed
130
0
Camps Cleared
0
630,851
Distance Traveled
527,007
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,334
564
6
0
0
105,792
0
W
Izanami
9,195
707
27
2
0
212,201
0
W
Medusa
11,182
860
85
7
0
202,491
0
L
Ravana
9,224
710
51
4
0
225,850
0
W
Sobek
8,863
682
18
1
0
216,159
3
L
Izanami
10,818
832
73
6
0
195,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role