Player Matchup

Neith
Neith
DanRamp
Neith
Level 27
God Stats
2W - 4L
1,119 SR
Queue Stats
3W - 10L
1,293 Elo+
Party 2
Artemis
Artemis
Not Dan21
Artemis
Level 8
God Stats
3W - 8L
1,261 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 2
Loki
Loki
TippiestArc7666
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,266 Elo+
Party 2
Team Averages
Level 20
1,294 SR
1,300 Elo+

VS

Team Averages
Level 23
1,707 SR
1,421 Elo+
Chang'e
Chang'e
ClearedMars04
Chang'e
Level 29
God Stats
62W - 29L
1,689 SR
Queue Stats
270W - 280L
1,444 Elo+
Party 1
Medusa
Medusa
InPhaseVirus8998
Medusa
Level 12
God Stats
63W - 38L
1,747 SR
Queue Stats
115W - 90L
1,451 Elo+
Party 1
Bacchus
Bacchus
Smithster24962
Bacchus
Level 29
God Stats
8W - 5L
1,687 SR
Queue Stats
145W - 127L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanRamp
Neith
13
6 / 5 / 0
12,237
720
22,894
14,278
5,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Not Dan21
Artemis
9
0 / 12 / 2
9,175
540
7,011
13,942
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 9 / 2
9,173
540
2,739
12,186
4,306
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
7 / 2 / 10
11,634
684
6,017
17,003
7,035
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
10 / 3 / 7
11,792
694
13,695
16,443
5,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 1 / 13
12,103
712
14,674
13,796
17,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
26
26
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
2
10
6
L
Neith
DanRamp
Neith
6
5
0
1.2
W
10
3
7
4.5
L
Artemis
Not Dan21
Artemis
0
12
2
0.08
W
9
1
13
15.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
34,386
40,406
Taken
47,242
14,778
Mitigated
30,227
1,912
Healing
23,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,017
1,534
8,204
8,510
17,003
7,035
1,098
36
16,967
30,049
0
L
Neith
DanRamp
Neith
22,894
11,094
147
1,320
14,278
5,432
823
6,603
7,675
0
67,165
W
13,695
6,686
0
5,677
16,443
5,757
1,236
334
16,109
0
61,802
L
Artemis
Not Dan21
Artemis
7,011
2,269
147
0
13,942
5,040
516
7,268
6,674
0
24,002
W
14,674
968
0
1,422
13,796
17,435
119
3
13,793
25,077
604
L
2,739
1,294
0
298
12,186
4,306
294
6,394
5,792
0
15,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
35,529
137
Minions Killed
168
0
Camps Cleared
0
746,876
Distance Traveled
852,706
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,634
684
53
3
0
248,151
0
L
Neith
12,237
720
80
5
0
249,316
1
W
Medusa
11,792
694
86
5
0
277,655
0
L
Artemis
9,175
540
31
2
0
226,226
1
W
Bacchus
12,103
712
29
2
0
326,900
0
L
Loki
9,173
540
26
2
0
271,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role