Player Matchup

Cernunnos
Cernunnos
Gold V
DieuzZ-_-
Cernunnos
Gold V
Level 154
God Stats
1W - 0L
1,741 SR
Queue Stats
10W - 2L
1,500 MMR
Party 2
Sobek
Sobek
Platinum V
Sobek_tacular
Sobek
Platinum V
Level 117
God Stats
9W - 1L
1,451 SR
Queue Stats
130W - 83L
1,774 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
lKatsura_
Baron Samedi
Gold I
Level 158
God Stats
2W - 0L
1,701 SR
Queue Stats
38W - 16L
1,743 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,631 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,626 SR
1,755 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum II
North FRTY
Eset
Platinum II
Level 148
God Stats
1W - 1L
1,760 SR
Queue Stats
16W - 21L
2,085 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
michmich 66170
Kuzenbo
Gold III
Level 154
God Stats
10W - 12L
1,619 SR
Queue Stats
247W - 271L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DieuzZ-_-
Cernunnos
16
8 / 6 / 8
14,603
695
22,735
19,211
6,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 12
15,164
722
19,537
24,302
29,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
lKatsura_
Baron Samedi
14
5 / 4 / 9
13,503
643
14,956
14,404
7,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
CabrakanHe BoZeusHeimdallrBacchus

VS

Bans
MerlinSkadiChang'eOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 6 / 1
12,701
605
11,986
21,133
9,075
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 7
13,902
662
17,762
16,099
5,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 7 / 3
13,568
646
12,379
31,245
33,681
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
12
12
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
1
0.92
W
Cernunnos
DieuzZ-_-
Cernunnos
8
6
8
2
L
4
5
7
1.5
W
5
2
12
5.5
W
Baron Samedi
lKatsura_
Baron Samedi
5
4
9
2.38
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,228
Damage
42,127
57,917
Taken
68,477
43,972
Mitigated
47,811
22,554
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,986
1,241
0
1,834
21,133
9,075
0
11,420
9,713
0
59,100
W
Cernunnos
DieuzZ-_-
Cernunnos
22,735
12,145
0
4,897
19,211
6,757
3,121
9,737
9,474
0
85,333
L
17,762
885
1,302
2,189
16,099
5,055
0
7,945
8,154
69,709
0
W
19,537
1,052
0
9,040
24,302
29,253
211
11,435
12,867
55,949
0
W
Baron Samedi
lKatsura_
Baron Samedi
14,956
2,076
3,977
4,640
14,404
7,962
676
9,012
5,392
52,669
0
L
12,379
3,615
0
557
31,245
33,681
0
15,606
15,639
40,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
40,171
254
Minions Killed
238
0
Camps Cleared
0
1,100,626
Distance Traveled
1,156,215
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,701
605
84
4
0
368,750
5
W
Cernunnos
14,603
695
134
6
0
322,805
1
L
Eset
13,902
662
107
5
0
409,503
6
W
Sobek
15,164
722
57
3
0
419,164
4
W
Baron Samedi
13,503
643
63
3
0
358,657
4
L
Kuzenbo
13,568
646
47
2
0
377,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role