Player Matchup

Bacchus
Bacchus
GrandMasterAL3X
Bacchus
Level 15
God Stats
4W - 7L
1,414 SR
Queue Stats
38W - 51L
1,395 Elo+
Solo
Mercury
Mercury
Spectre_Of_Sin
Mercury
Level 23
God Stats
52W - 47L
1,736 SR
Queue Stats
195W - 194L
1,713 Elo+
Solo
Baron Samedi
Baron Samedi
StarANTONY1
Baron Samedi
Level 15
God Stats
0W - 1L
1,710 SR
Queue Stats
8W - 8L
1,433 Elo+
Solo
Bakasura
Bakasura
blerblerbler
Bakasura
Level 21
God Stats
0W - 1L
1,285 SR
Queue Stats
124W - 135L
1,386 Elo+
Solo
Anhur
Anhur
omegataku
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,482 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,482 Elo+

VS

Team Averages
Level 18
1,683 SR
1,523 Elo+
Discordia
Discordia
 
Discordia
Level 22
God Stats
4W - 3L
1,640 SR
Queue Stats
59W - 63L
1,365 Elo+
Solo
Jormungandr
Jormungandr
IlPlissonnierlI
Jormungandr
Level 7
God Stats
6W - 1L
1,960 SR
Queue Stats
30W - 14L
1,597 Elo+
Party 1
Merlin
Merlin
OTP_San
Merlin
Level 29
God Stats
17W - 9L
1,592 SR
Queue Stats
382W - 308L
1,586 Elo+
Party 1
Odin
Odin
Rubbo_
Odin
Level 6
God Stats
1W - 3L
1,601 SR
Queue Stats
245W - 194L
1,500 Elo+
Party 1
Kali
Kali
Sethizz
Kali
Level 26
God Stats
28W - 22L
1,621 SR
Queue Stats
120W - 95L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
10,501
875
8,375
26,310
19,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 11 / 2
10,710
893
5,882
18,847
6,820
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
StarANTONY1
Baron Samedi
17
2 / 6 / 2
11,087
924
11,922
15,310
6,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
blerblerbler
Bakasura
15
1 / 10 / 4
10,433
869
3,152
12,914
4,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
omegataku
Anhur
17
2 / 7 / 3
11,288
941
8,770
20,720
7,399
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
0 / 2 / 20
11,135
928
7,394
6,651
2,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
IlPlissonnierlI
Jormungandr
19
7 / 1 / 22
12,783
1,065
15,635
11,689
6,235
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
OTP_San
Merlin
20
20 / 0 / 13
16,420
1,368
30,691
4,361
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Rubbo_
Odin
18
2 / 3 / 26
11,736
978
12,726
10,582
6,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
Sethizz
Kali
20
13 / 2 / 22
13,890
1,158
19,318
12,290
5,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
145
8
Kills
42
42
Deaths
8
16
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
20
5
L
0
8
5
0.31
W
Jormungandr
IlPlissonnierlI
Jormungandr
7
1
22
18
W
Merlin
OTP_San
Merlin
20
0
13
26.5
W
Odin
Rubbo_
Odin
2
3
26
5
W
Kali
Sethizz
Kali
13
2
22
12
L
3
11
2
0.36
L
Baron Samedi
StarANTONY1
Baron Samedi
2
6
2
0.5
L
Bakasura
blerblerbler
Bakasura
1
10
4
0.3
L
Anhur
omegataku
Anhur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
85,764
94,101
Taken
45,573
44,708
Mitigated
22,994
6,917
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,394
426
0
0
6,651
2,357
0
2,585
4,066
22,671
0
L
8,375
310
0
2,752
26,310
19,356
0
12,446
13,864
30,433
0
W
Jormungandr
IlPlissonnierlI
Jormungandr
15,635
3,893
1,372
948
11,689
6,235
0
6,560
4,777
32,733
0
W
Merlin
OTP_San
Merlin
30,691
442
0
0
4,361
1,686
0
1,725
2,636
70,817
0
W
Odin
Rubbo_
Odin
12,726
3,091
0
0
10,582
6,963
0
4,522
5,822
0
16,799
W
Kali
Sethizz
Kali
19,318
13,454
0
5,260
12,290
5,753
0
4,553
7,566
0
39,304
L
5,882
3,173
0
20
18,847
6,820
0
9,276
9,571
0
10,995
L
Baron Samedi
StarANTONY1
Baron Samedi
11,922
1,213
1,020
2,575
15,310
6,362
0
11,390
3,920
39,711
0
L
Bakasura
blerblerbler
Bakasura
3,152
2,035
0
518
12,914
4,771
0
5,082
7,832
0
11,425
L
Anhur
omegataku
Anhur
8,770
5,753
0
32
20,720
7,399
0
15,526
5,194
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,019
Gold Earned
65,964
168
Minions Killed
241
5
Camps Cleared
10
927,022
Distance Traveled
1,230,978
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,135
928
32
3
0
234,190
0
L
Bacchus
10,501
875
40
3
0
204,197
0
W
Jormungandr
12,783
1,065
44
4
1
229,717
0
W
Merlin
16,420
1,368
111
9
5
248,649
2
W
Odin
11,736
978
8
1
0
242,770
0
W
Kali
13,890
1,158
46
4
4
275,652
0
L
Mercury
10,710
893
4
0
3
237,460
1
L
Baron Samedi
11,087
924
61
5
1
160,967
0
L
Bakasura
10,433
869
25
2
1
112,924
0
L
Anhur
11,288
941
38
3
0
211,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role