Player Matchup

Raijin
Raijin
DR-KingCobra
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,635 Elo+
Solo
Nu Wa
Nu Wa
LazyNarwhal_
Nu Wa
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 176L
1,548 Elo+
Party 1
Ymir
Ymir
PixieAshie
Ymir
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 171L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
Sheik-san
Jormungandr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 54L
1,561 Elo+
Solo
Ra
Ra
shadowfrost01
Ra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,592 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,587 Elo+

VS

Team Averages
Level 131
1,554 SR
1,618 Elo+
Apollo
Apollo
Baramorre
Apollo
Level 153
God Stats
2W - 0L
1,757 SR
Queue Stats
50W - 27L
1,648 Elo+
Solo
Olorun
Olorun
Eujung
Olorun
Level 148
God Stats
9W - 13L
1,500 SR
Queue Stats
762W - 747L
1,595 Elo+
Solo
Sol
Sol
GotMilkMoney
Sol
Level 110
God Stats
6W - 2L
1,514 SR
Queue Stats
169W - 157L
1,585 Elo+
Party 2
Chaac
Chaac
SnikerFeF
Chaac
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 75L
1,693 Elo+
Party 2
Horus
Horus
zeana
Horus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 106L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 11 / 6
11,292
594
15,525
19,556
7,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 6
12,814
674
26,693
16,196
6,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 9 / 7
13,398
705
7,906
29,413
30,329
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Sheik-san
Jormungandr
20
6 / 9 / 7
14,073
741
15,907
28,423
36,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 11 / 7
11,802
621
18,097
19,608
11,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Baramorre
Apollo
20
21 / 3 / 17
16,266
856
32,220
24,790
12,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Eujung
Olorun
17
1 / 5 / 24
11,875
625
11,083
25,316
12,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 5 / 27
13,245
697
24,139
21,399
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
SnikerFeF
Chaac
20
16 / 4 / 21
15,901
837
24,967
30,894
39,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
zeana
Horus
20
5 / 3 / 28
13,682
720
12,499
24,052
26,407
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
164
19
Kills
47
47
Deaths
20
33
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Apollo
Baramorre
Apollo
21
3
17
9.83
L
Raijin
3
11
6
0.55
W
Olorun
Eujung
Olorun
1
5
24
2.6
W
4
5
27
3.5
L
4
7
6
1
L
4
9
7
0.83
L
Jormungandr
Sheik-san
Jormungandr
6
9
7
1.06
W
Chaac
SnikerFeF
Chaac
16
4
21
6.63
L
2
11
7
0.5
W
Horus
zeana
Horus
5
3
28
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,128
Damage
104,908
113,196
Taken
126,451
93,111
Mitigated
97,704
22,399
Healing
80,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Baramorre
Apollo
32,220
25,023
1,464
9,546
24,790
12,403
3,745
19,306
5,484
0
65,353
L
Raijin
15,525
1,435
1,260
1,817
19,556
7,916
561
4,550
15,006
32,412
0
W
Olorun
Eujung
Olorun
11,083
5,309
12,898
11,362
25,316
12,214
1,832
17,795
7,521
28,943
0
W
24,139
1,936
2,285
8,127
21,399
7,133
597
15,672
5,727
57,505
0
L
26,693
5,367
610
448
16,196
6,988
744
4,401
11,795
59,680
0
L
7,906
388
626
2,262
29,413
30,329
131
8,640
20,773
16,620
0
L
Jormungandr
Sheik-san
Jormungandr
15,907
2,442
759
1,949
28,423
36,008
0
10,912
17,511
30,913
0
W
Chaac
SnikerFeF
Chaac
24,967
5,548
154
12,688
30,894
39,547
356
14,957
15,937
0
55,079
L
18,097
1,110
7,903
4,765
19,608
11,870
480
6,719
12,889
41,705
0
W
Horus
zeana
Horus
12,499
5,495
11,784
9,980
24,052
26,407
369
16,398
7,654
0
22,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,379
Gold Earned
70,969
178
Minions Killed
223
0
Camps Cleared
0
1,475,127
Distance Traveled
1,730,914
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,266
856
65
3
0
326,777
2
L
Raijin
11,292
594
24
1
0
283,474
2
W
Olorun
11,875
625
31
2
0
315,607
0
W
Sol
13,245
697
59
3
0
346,184
0
L
Nu Wa
12,814
674
73
4
0
325,311
0
L
Ymir
13,398
705
14
1
0
284,127
0
L
Jormungandr
14,073
741
30
2
0
278,461
1
W
Chaac
15,901
837
51
3
0
354,941
2
L
Ra
11,802
621
37
2
0
303,754
0
W
Horus
13,682
720
17
1
0
387,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role