Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FreskitaNaranja
Bakasura
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 18L
1,533 Elo+
Solo
Nox
Nox
Keny-kun91
Nox
Level 124
God Stats
5W - 7L
1,495 SR
Queue Stats
387W - 430L
1,390 Elo+
Solo
Hercules
Hercules
Losmi021
Hercules
Level 88
God Stats
5W - 4L
1,502 SR
Queue Stats
319W - 305L
1,387 Elo+
Solo
Nemesis
Nemesis
azertyproxy
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,228 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,408 Elo+

VS

Team Averages
Level 65
1,465 SR
1,373 Elo+
He Bo
He Bo
 
He Bo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Basgundig
Scylla
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 143L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
GLerianYT
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,343 Elo+
Party 1
Bacchus
Bacchus
KingCalTheFirst
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 168L
1,299 Elo+
Party 2
Kuzenbo
Kuzenbo
Knallkörper
Kuzenbo
Level 67
God Stats
17W - 16L
1,327 SR
Queue Stats
672W - 691L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 5 / 11
10,269
685
10,292
15,552
19,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
17
2 / 7 / 12
9,861
657
4,835
19,961
11,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 8 / 7
12,403
827
18,508
17,272
8,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Losmi021
Hercules
18
5 / 2 / 13
10,322
688
16,221
17,055
25,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
azertyproxy
Nemesis
16
2 / 6 / 9
9,526
635
9,054
23,323
18,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 5 / 10
10,857
724
12,114
13,223
6,111
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Basgundig
Scylla
20
8 / 5 / 11
12,309
821
19,679
10,520
4,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GLerianYT
Sun Wukong
18
4 / 6 / 16
10,986
732
17,638
19,169
11,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 18
10,866
724
12,609
15,544
20,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Knallkörper
Kuzenbo
20
9 / 4 / 13
12,293
820
12,299
14,238
19,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
96
22
Kills
28
28
Deaths
22
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
11
1.5
W
He Bo
 
He Bo
5
5
10
2
W
Scylla
Basgundig
Scylla
8
5
11
2.7
L
Bakasura
2
7
12
1.14
W
Sun Wukong
GLerianYT
Sun Wukong
4
6
16
2
L
11
8
7
1.81
W
2
2
18
5.5
W
Kuzenbo
Knallkörper
Kuzenbo
9
4
13
3.88
L
Hercules
Losmi021
Hercules
5
2
13
5.75
L
Nemesis
azertyproxy
Nemesis
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,910
Damage
74,339
93,163
Taken
72,694
83,965
Mitigated
62,597
33,878
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,292
634
4,491
3,335
15,552
19,609
0
10,921
4,631
20,887
0
W
He Bo
 
He Bo
12,114
527
1,679
3,699
13,223
6,111
62
5,877
7,316
20,501
0
W
Scylla
Basgundig
Scylla
19,679
982
1,610
1,857
10,520
4,627
631
3,970
6,550
42,104
0
L
Bakasura
4,835
3,976
1,287
5,503
19,961
11,043
972
12,223
7,738
0
8,915
W
Sun Wukong
GLerianYT
Sun Wukong
17,638
2,768
2,737
4,016
19,169
11,231
1,506
6,837
12,147
0
37,881
L
18,508
657
1,377
4,094
17,272
8,931
1,107
10,562
6,710
41,250
0
W
12,609
626
1,293
2,013
15,544
20,780
840
7,014
8,428
26,415
0
W
Kuzenbo
Knallkörper
Kuzenbo
12,299
3,156
2,032
1,138
14,238
19,848
913
5,102
9,102
26,376
0
L
Hercules
Losmi021
Hercules
16,221
2,711
2,050
2,766
17,055
25,863
222
10,667
6,388
0
30,999
L
Nemesis
azertyproxy
Nemesis
9,054
2,405
2,398
6,577
23,323
18,519
967
12,328
10,995
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,381
Gold Earned
57,311
135
Minions Killed
155
0
Camps Cleared
0
1,273,887
Distance Traveled
1,432,210
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,269
685
23
2
0
237,533
1
W
He Bo
10,857
724
20
1
0
289,351
0
W
Scylla
12,309
821
48
3
0
277,879
0
L
Bakasura
9,861
657
29
2
0
282,361
0
W
Sun Wukong
10,986
732
30
2
0
284,135
0
L
Nox
12,403
827
47
3
0
234,690
0
W
Bacchus
10,866
724
21
1
0
282,433
1
W
Kuzenbo
12,293
820
36
2
0
298,412
0
L
Hercules
10,322
688
15
1
0
250,355
0
L
Nemesis
9,526
635
21
1
0
268,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role