Player Matchup

Scylla
Scylla
Bronze I
MrWonderfull
Scylla
Bronze I
Level 89
God Stats
40W - 50L
1,609 SR
Queue Stats
44W - 58L
1,136 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,609 SR
1,136 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,500 SR
1,063 MMR
King Arthur
King Arthur
Silver IV
Parameh
King Arthur
Silver IV
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
195W - 208L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 3 / 0
11,685
835
9,197
11,308
7,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AnhurHeimdallrChronosUllrHe Bo

VS

Bans
SetBakasuraHadesFreyaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Parameh
King Arthur
15
3 / 4 / 0
10,922
780
9,237
14,454
11,203
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
0
1.33
L
King Arthur
Parameh
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,197
Damage
9,237
11,308
Taken
14,454
7,258
Mitigated
11,203
5,071
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,197
2,497
0
5,071
11,308
7,258
2,019
44
11,084
68,601
0
L
King Arthur
Parameh
King Arthur
9,237
2,448
0
1,470
14,454
11,203
836
9,239
5,215
0
60,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,685
Gold Earned
10,922
137
Minions Killed
120
0
Camps Cleared
0
257,967
Distance Traveled
254,591
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,685
835
137
10
0
257,967
0
L
King Arthur
10,922
780
120
9
0
254,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role