Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shax92
Ah Muzen Cab
Level 122
God Stats
4W - 4L
1,848 SR
Queue Stats
301W - 310L
1,484 Elo+
Solo
Raijin
Raijin
Thanatonius
Raijin
Level 57
God Stats
1W - 1L
1,265 SR
Queue Stats
89W - 71L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Tingleyx
Aphrodite
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 93L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
psypilz
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,283 Elo+
Solo
Team Averages
Level 87
1,523 SR
1,452 Elo+

VS

Team Averages
Level 102
1,500 SR
1,417 Elo+
Scylla
Scylla
EverlettLuna
Scylla
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 63L
1,425 Elo+
Solo
He Bo
He Bo
GarikGudini
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,357 Elo+
Solo
Hel
Hel
SRMANEL
Hel
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 303L
1,500 Elo+
Party 1
Artemis
Artemis
VULKAROS
Artemis
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 266L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
daluoyin
Nu Wa
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 95L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 5 / 17
10,345
647
12,771
35,598
15,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Shax92
Ah Muzen Cab
20
12 / 4 / 9
13,297
831
23,537
17,055
6,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
18
3 / 7 / 12
11,159
697
20,458
16,893
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Tingleyx
Aphrodite
20
11 / 3 / 15
13,301
831
20,338
25,610
19,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
psypilz
Sun Wukong
18
3 / 5 / 18
11,226
702
13,874
27,736
23,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 5 / 9
12,477
780
19,144
19,877
8,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 9 / 11
11,279
705
20,891
18,071
6,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
17
1 / 5 / 17
10,739
671
10,157
20,512
14,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
VULKAROS
Artemis
15
3 / 9 / 13
9,969
623
23,728
25,059
8,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
daluoyin
Nu Wa
20
5 / 2 / 14
12,603
788
25,872
18,260
6,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
30
Kills
24
24
Deaths
30
71
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
5
17
1.9
L
Scylla
9
5
9
2.7
L
6
9
11
1.28
L
Hel
1
5
17
1.9
W
Ah Muzen Cab
Shax92
Ah Muzen Cab
12
4
9
4.13
W
Raijin
3
7
12
1.29
W
Aphrodite
Tingleyx
Aphrodite
11
3
15
6.17
L
Artemis
VULKAROS
Artemis
3
9
13
1.06
L
Nu Wa
daluoyin
Nu Wa
5
2
14
6
W
Sun Wukong
psypilz
Sun Wukong
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,978
Damage
99,792
122,892
Taken
101,779
71,015
Mitigated
44,432
70,273
Healing
54,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,771
490
1,197
12,385
35,598
15,287
1,088
21,439
14,159
22,645
0
L
Scylla
19,144
1,439
1,917
2,464
19,877
8,067
773
8,878
10,999
34,440
0
L
20,891
942
1,565
1,229
18,071
6,048
777
10,291
7,780
26,700
0
L
Hel
10,157
2,753
24,894
9,498
20,512
14,886
763
9,565
10,947
18,434
0
W
Ah Muzen Cab
Shax92
Ah Muzen Cab
23,537
7,512
3,295
5,118
17,055
6,175
2,152
11,105
5,950
0
46,995
W
Raijin
20,458
1,197
2,601
2,844
16,893
6,656
376
11,793
5,100
63,352
0
W
Aphrodite
Tingleyx
Aphrodite
20,338
1,979
18,151
17,000
25,610
19,536
382
18,174
7,436
47,282
0
L
Artemis
VULKAROS
Artemis
23,728
12,606
1,317
4,678
25,059
8,562
1,014
13,779
11,280
0
30,906
L
Nu Wa
daluoyin
Nu Wa
25,872
4,443
2,735
4,354
18,260
6,869
926
11,054
7,206
61,775
0
W
Sun Wukong
psypilz
Sun Wukong
13,874
2,103
2,484
5,198
27,736
23,361
852
13,553
14,183
0
31,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
57,067
222
Minions Killed
196
0
Camps Cleared
0
1,339,660
Distance Traveled
1,191,808
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,345
647
20
1
0
256,709
0
L
Scylla
12,477
780
49
3
0
261,923
5
L
He Bo
11,279
705
12
1
0
207,954
0
L
Hel
10,739
671
25
2
0
249,057
0
W
Ah Muzen Cab
13,297
831
38
2
0
254,347
4
W
Raijin
11,159
697
76
5
0
243,527
0
W
Aphrodite
13,301
831
69
4
0
296,904
1
L
Artemis
9,969
623
18
1
0
199,345
1
L
Nu Wa
12,603
788
92
6
0
273,529
2
W
Sun Wukong
11,226
702
19
1
0
288,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role