Player Matchup

Jormungandr
Jormungandr
Bruno7301
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
InFI Chronos
Hun Batz
Level 118
God Stats
4W - 5L
1,512 SR
Queue Stats
141W - 112L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InFI Pharaoh
Ah Muzen Cab
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 121L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
JarquezTpt1864
Kukulkan
Level 85
God Stats
42W - 19L
1,693 SR
Queue Stats
342W - 322L
1,614 Elo+
Solo
Hercules
Hercules
Vesbo
Hercules
Level 94
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 8L
1,093 Elo+
Party 2
Team Averages
Level 102
1,497 SR
1,451 Elo+

VS

Team Averages
Level 90
1,571 SR
1,549 Elo+
Jing Wei
Jing Wei
Dimaren21
Jing Wei
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 104L
1,500 Elo+
Solo
Geb
Geb
Jonashearts
Geb
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
73W - 51L
1,671 Elo+
Solo
Kukulkan
Kukulkan
Kevsuu
Kukulkan
Level 74
God Stats
4W - 5L
1,219 SR
Queue Stats
11W - 15L
1,465 Elo+
Solo
Chaac
Chaac
Natedawg712
Chaac
Level 94
God Stats
12W - 3L
1,817 SR
Queue Stats
118W - 141L
1,623 Elo+
Solo
Ne Zha
Ne Zha
cheezaay
Ne Zha
Level 147
God Stats
4W - 1L
1,818 SR
Queue Stats
207W - 222L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bruno7301
Jormungandr
20
5 / 9 / 14
16,922
891
29,529
37,205
38,436
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
InFI Chronos
Hun Batz
20
5 / 5 / 14
16,410
864
25,156
29,509
11,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
InFI Pharaoh
Ah Muzen Cab
20
5 / 5 / 13
17,045
897
25,993
24,861
9,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
4 / 2 / 13
17,593
926
28,061
15,701
6,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Vesbo
Hercules
20
3 / 7 / 8
15,612
822
17,162
37,997
35,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dimaren21
Jing Wei
20
8 / 6 / 13
17,258
908
28,580
29,175
13,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 4 / 18
17,781
936
18,294
36,974
65,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Kevsuu
Kukulkan
20
6 / 0 / 16
17,506
921
46,713
8,599
5,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 5 / 16
18,526
975
27,951
32,815
34,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
cheezaay
Ne Zha
20
3 / 7 / 13
16,325
859
19,453
23,786
11,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
104
22
Kills
28
28
Deaths
22
62
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bruno7301
Jormungandr
5
9
14
1.33
W
Jing Wei
Dimaren21
Jing Wei
8
6
13
2.42
L
Hun Batz
InFI Chronos
Hun Batz
5
5
14
2.4
L
Ah Muzen Cab
InFI Pharaoh
Ah Muzen Cab
5
5
13
2.3
L
Kukulkan
4
2
13
5.25
W
4
4
18
3.25
W
Kukulkan
Kevsuu
Kukulkan
6
0
16
14
W
7
5
16
3
L
Hercules
Vesbo
Hercules
3
7
8
1
W
Ne Zha
cheezaay
Ne Zha
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,901
Damage
140,991
145,273
Taken
131,349
100,378
Mitigated
129,452
22,313
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bruno7301
Jormungandr
29,529
5,220
0
833
37,205
38,436
0
19,053
18,152
57,992
0
W
Jing Wei
Dimaren21
Jing Wei
28,580
25,769
0
3,260
29,175
13,737
0
13,217
15,958
0
54,044
L
Hun Batz
InFI Chronos
Hun Batz
25,156
6,594
0
0
29,509
11,133
0
14,757
14,752
0
38,622
L
Ah Muzen Cab
InFI Pharaoh
Ah Muzen Cab
25,993
11,921
0
5,649
24,861
9,265
0
10,772
14,089
0
61,484
L
Kukulkan
28,061
1,621
0
738
15,701
6,505
0
4,822
10,879
92,950
0
W
18,294
2,203
0
0
36,974
65,332
0
14,879
22,095
24,866
0
W
Kukulkan
Kevsuu
Kukulkan
46,713
245
0
0
8,599
5,061
0
5,764
2,835
99,432
0
W
27,951
3,915
0
14,071
32,815
34,254
0
14,614
18,201
0
76,727
L
Hercules
Vesbo
Hercules
17,162
5,206
1,573
13,520
37,997
35,039
0
15,603
22,394
0
34,918
W
Ne Zha
cheezaay
Ne Zha
19,453
4,845
0
756
23,786
11,068
0
9,116
14,670
0
54,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,582
Gold Earned
87,396
380
Minions Killed
438
7
Camps Cleared
12
1,866,841
Distance Traveled
1,914,064
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
16,922
891
44
2
0
355,158
0
W
Jing Wei
17,258
908
82
4
0
384,282
0
L
Hun Batz
16,410
864
29
2
2
387,675
0
L
Ah Muzen Cab
17,045
897
72
4
1
358,197
1
L
Kukulkan
17,593
926
176
9
1
384,953
1
W
Geb
17,781
936
13
1
0
387,179
0
W
Kukulkan
17,506
921
134
7
0
397,327
0
W
Chaac
18,526
975
150
8
7
367,188
0
L
Hercules
15,612
822
59
3
3
380,858
0
W
Ne Zha
16,325
859
59
3
5
378,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role