Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alan241
Chaac
Level 87
God Stats
2W - 3L
1,504 SR
Queue Stats
209W - 177L
1,535 Elo+
Party 1
Raijin
Raijin
The Budgenn
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 173L
1,599 Elo+
Party 1
Apollo
Apollo
bish92
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,580 Elo+
Party 1
Kali
Kali
tayla_jonjon
Kali
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 116L
1,491 Elo+
Solo
Team Averages
Level 75
1,458 SR
1,541 Elo+

VS

Team Averages
Level 101
1,442 SR
1,427 Elo+
Zeus
Zeus
Cmorgan134
Zeus
Level 129
God Stats
13W - 6L
1,621 SR
Queue Stats
383W - 372L
1,397 Elo+
Solo
Kukulkan
Kukulkan
DaemonRen
Kukulkan
Level 107
God Stats
11W - 5L
1,500 SR
Queue Stats
395W - 400L
1,418 Elo+
Party 2
Merlin
Merlin
Rhizosolenia
Merlin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 90L
1,465 Elo+
Solo
Skadi
Skadi
TMAce
Skadi
Level 84
God Stats
6W - 1L
1,500 SR
Queue Stats
304W - 289L
1,427 Elo+
Party 2
Hercules
Hercules
Troffle
Hercules
Level 58
God Stats
2W - 6L
1,089 SR
Queue Stats
176W - 164L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
1 / 7 / 7
10,422
651
6,906
20,584
12,493
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Alan241
Chaac
19
6 / 5 / 4
11,458
716
12,009
25,033
29,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
17
2 / 8 / 5
10,332
646
8,270
14,472
5,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
bish92
Apollo
15
0 / 10 / 6
9,225
577
1,636
13,562
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 9 / 2
14,369
898
16,931
24,956
12,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 13
13,736
859
27,523
12,483
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
DaemonRen
Kukulkan
20
9 / 1 / 23
13,973
873
18,511
9,484
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
16
1 / 4 / 19
10,419
651
9,052
11,242
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
TMAce
Skadi
17
5 / 7 / 17
11,444
715
17,296
15,296
6,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Troffle
Hercules
19
7 / 5 / 17
11,876
742
12,482
21,784
21,679
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
128
20
Kills
39
39
Deaths
20
24
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
7
7
0.64
L
Chaac
Alan241
Chaac
6
5
4
1.6
W
17
3
13
7.83
W
Kukulkan
DaemonRen
Kukulkan
9
1
23
20.5
W
Merlin
1
4
19
2.63
W
Skadi
TMAce
Skadi
5
7
17
1.93
L
Raijin
2
8
5
0.56
W
Hercules
Troffle
Hercules
7
5
17
3.1
L
Apollo
bish92
Apollo
0
10
6
0.3
L
11
9
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,752
Damage
84,864
98,607
Taken
70,289
66,001
Mitigated
42,877
31,059
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,906
3,021
902
2,779
20,584
12,493
1,503
11,115
9,469
0
17,744
L
Chaac
Alan241
Chaac
12,009
1,532
1,689
9,963
25,033
29,386
0
11,650
13,383
0
28,002
W
27,523
1,394
2,636
4,713
12,483
5,150
1,022
882
11,601
49,053
0
W
Kukulkan
DaemonRen
Kukulkan
18,511
1,422
1,538
3,045
9,484
5,537
611
1,291
8,193
48,972
0
W
Merlin
9,052
590
2,725
3,257
11,242
4,397
1,026
293
10,949
16,827
0
W
Skadi
TMAce
Skadi
17,296
7,902
701
2,127
15,296
6,114
2,124
2,194
13,102
0
37,696
L
Raijin
8,270
612
1,733
2,391
14,472
5,724
924
8,639
5,833
21,844
0
W
Hercules
Troffle
Hercules
12,482
4,920
0
6,928
21,784
21,679
586
3,610
18,174
4,696
13,894
L
Apollo
bish92
Apollo
1,636
0
0
135
13,562
6,148
247
9,752
3,810
0
5,676
L
16,931
9,257
1,486
9,981
24,956
12,250
873
15,576
9,380
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
61,448
127
Minions Killed
179
0
Camps Cleared
0
1,219,698
Distance Traveled
1,358,968
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,422
651
28
2
0
207,381
3
L
Chaac
11,458
716
27
2
0
285,507
0
W
Zeus
13,736
859
44
3
0
265,825
0
W
Kukulkan
13,973
873
75
5
0
309,291
1
W
Merlin
10,419
651
12
1
0
255,563
0
W
Skadi
11,444
715
35
2
0
234,867
1
L
Raijin
10,332
646
33
2
0
269,067
2
W
Hercules
11,876
742
13
1
0
293,422
0
L
Apollo
9,225
577
10
1
0
226,090
0
L
Kali
14,369
898
29
2
0
231,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role