Player Matchup

Ymir
Ymir
AmonAmmarth
Ymir
Level 10
God Stats
3W - 1L
1,708 SR
Queue Stats
61W - 82L
1,259 Elo+
Solo
Hou Yi
Hou Yi
SajoTheCrusher
Hou Yi
Level 28
God Stats
1W - 4L
1,742 SR
Queue Stats
42W - 41L
1,568 Elo+
Party 1
Raijin
Raijin
skaterboy018
Raijin
Level 106
God Stats
3W - 1L
1,934 SR
Queue Stats
28W - 38L
1,466 Elo+
Party 1
Team Averages
Level 48
1,794 SR
1,431 Elo+

VS

Team Averages
Level 71
1,314 SR
1,351 Elo+
Nemesis
Nemesis
CrashBerry33
Nemesis
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 100L
1,437 Elo+
Party 2
Chang'e
Chang'e
Feralessiamo
Chang'e
Level 7
God Stats
7W - 13L
1,308 SR
Queue Stats
73W - 86L
1,221 Elo+
Party 2
Jormungandr
Jormungandr
miticmatti
Jormungandr
Level 104
God Stats
11W - 12L
1,133 SR
Queue Stats
71W - 68L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 1
9,581
564
4,149
14,149
14,499
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 9 / 4
10,625
625
9,570
13,057
4,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
13
3 / 6 / 2
11,055
650
11,718
13,561
5,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrashBerry33
Nemesis
14
12 / 1 / 7
12,839
755
12,260
12,650
4,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Feralessiamo
Chang'e
11
2 / 4 / 10
10,581
622
5,101
10,969
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
miticmatti
Jormungandr
14
11 / 2 / 13
13,274
781
16,790
17,992
9,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
25
26
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
Nemesis
CrashBerry33
Nemesis
12
1
7
15.5
W
Chang'e
Feralessiamo
Chang'e
2
4
10
1.75
L
2
9
4
0.44
W
Jormungandr
miticmatti
Jormungandr
11
2
13
8.75
L
Raijin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
34,151
40,767
Taken
41,611
24,616
Mitigated
18,294
2,152
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,149
841
0
74
14,149
14,499
0
6,931
7,218
12,370
0
W
Nemesis
CrashBerry33
Nemesis
12,260
8,213
0
2,165
12,650
4,766
1,694
3,346
9,304
0
36,721
W
Chang'e
Feralessiamo
Chang'e
5,101
729
1,110
2,983
10,969
3,586
963
5,287
5,682
20,345
0
L
9,570
3,759
0
848
13,057
4,793
0
6,865
6,192
0
36,908
W
Jormungandr
miticmatti
Jormungandr
16,790
3,339
0
4,777
17,992
9,942
731
7,369
10,623
63,919
0
L
Raijin
11,718
1,373
0
1,230
13,561
5,324
0
8,115
5,446
44,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
36,694
137
Minions Killed
162
0
Camps Cleared
0
716,803
Distance Traveled
994,786
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,581
564
14
1
0
177,229
1
W
Nemesis
12,839
755
47
3
0
381,782
5
W
Chang'e
10,581
622
42
2
0
306,674
0
L
Hou Yi
10,625
625
47
3
0
273,385
0
W
Jormungandr
13,274
781
73
4
0
306,330
2
L
Raijin
11,055
650
76
4
0
266,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role