Player Matchup

Artio
Artio
BAZ-AR
Artio
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Ra
Ra
JTShmiddy
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
TiittySprinkles
Izanami
Level 141
God Stats
10W - 8L
1,583 SR
Queue Stats
156W - 148L
1,592 Elo+
Solo
Merlin
Merlin
Zwaechu
Merlin
Level 155
God Stats
2W - 1L
1,808 SR
Queue Stats
110W - 63L
1,633 Elo+
Solo
Vamana
Vamana
itsyaboyshaun
Vamana
Level 159
God Stats
0W - 2L
1,326 SR
Queue Stats
507W - 202L
1,643 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,574 Elo+

VS

Team Averages
Level 120
1,560 SR
1,513 Elo+
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hatchet19
Bellona
Level 88
God Stats
5W - 2L
1,785 SR
Queue Stats
39W - 52L
1,304 Elo+
Solo
Ao Kuang
Ao Kuang
LivaiAckerman
Ao Kuang
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,653 Elo+
Solo
Rama
Rama
hooogh
Rama
Level 159
God Stats
2W - 4L
1,516 SR
Queue Stats
498W - 359L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BAZ-AR
Artio
3
0 / 1 / 0
2,786
557
797
1,781
466
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 2 / 0
2,661
532
724
1,270
239
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,186
637
1,937
1,983
263
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Zwaechu
Merlin
6
0 / 1 / 0
3,325
665
1,597
2,674
937
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,329
666
1,107
3,837
1,411
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
2 / 0 / 0
3,428
686
2,158
2,599
1,315
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
 
Serqet
5
0 / 0 / 1
3,210
642
840
3,325
822
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
Hatchet19
Bellona
5
0 / 0 / 0
3,432
686
1,353
2,920
2,760
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
LivaiAckerman
Ao Kuang
6
1 / 0 / 0
3,781
756
1,264
2,852
616
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
hooogh
Rama
6
2 / 0 / 0
4,177
835
1,666
1,589
426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
0
0
2
W
Serqet
 
Serqet
0
0
1
0.5
L
Artio
BAZ-AR
Artio
0
1
0
0
W
Bellona
Hatchet19
Bellona
0
0
0
0
L
0
2
0
0
W
Ao Kuang
LivaiAckerman
Ao Kuang
1
0
0
1
L
0
1
0
0
L
Merlin
Zwaechu
Merlin
0
1
0
0
W
Rama
hooogh
Rama
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,162
Damage
7,281
11,545
Taken
13,285
3,316
Mitigated
5,939
4,389
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,158
860
0
1,110
2,599
1,315
0
410
2,189
0
11,303
W
Serqet
 
Serqet
840
101
0
1,641
3,325
822
0
387
2,938
0
4,355
L
Artio
BAZ-AR
Artio
797
197
42
556
1,781
466
0
0
1,781
2,080
0
W
Bellona
Hatchet19
Bellona
1,353
478
0
1,667
2,920
2,760
0
1,472
1,448
0
13,254
L
724
245
58
190
1,270
239
0
0
1,270
4,365
0
W
Ao Kuang
LivaiAckerman
Ao Kuang
1,264
505
0
2,174
2,852
616
0
125
2,727
16,652
0
L
1,937
1,618
0
750
1,983
263
0
0
1,983
0
13,985
L
Merlin
Zwaechu
Merlin
1,597
609
0
870
2,674
937
0
688
1,986
14,508
0
W
Rama
hooogh
Rama
1,666
1,296
0
904
1,589
426
250
724
865
0
16,446
L
1,107
497
0
1,923
3,837
1,411
0
576
3,261
0
13,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,287
Gold Earned
18,028
80
Minions Killed
133
0
Camps Cleared
0
361,771
Distance Traveled
516,149
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,428
686
24
5
0
108,024
1
W
Serqet
3,210
642
6
1
0
115,115
2
L
Artio
2,786
557
2
0
0
48,397
0
W
Bellona
3,432
686
26
5
0
87,122
2
L
Ra
2,661
532
4
1
0
36,678
0
W
Ao Kuang
3,781
756
33
7
0
102,129
1
L
Izanami
3,186
637
28
6
0
94,809
2
L
Merlin
3,325
665
20
4
0
86,150
3
W
Rama
4,177
835
44
9
0
103,759
0
L
Vamana
3,329
666
26
5
0
95,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role