Player Matchup
Team Averages
Gold V
Average Tier
Level 142
1,301 SR
1,627
MMR
VS
Team Averages
Silver IV
Average Tier
Level 102
1,847 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TerraDCF
Bakasura
11
4 / 0 / 0
6,553
1,311
3,204
4,240
1,510
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
bboygran_88
Medusa
8
0 / 4 / 0
4,678
936
1,203
4,914
1,299
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,553
1,311
76
15
0
120,555
0
L
4,678
936
36
7
0
90,902
2