Player Matchup

Rama
Rama
F0RB1DEN UCHIHA
Rama
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 160L
1,568 Elo+
Party 1
Khepri
Khepri
LRO ROT TEUFEL
Khepri
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
437W - 400L
1,632 Elo+
Party 1
Bastet
Bastet
Mr Shimo 7
Bastet
Level 147
God Stats
8W - 8L
1,248 SR
Queue Stats
424W - 383L
1,540 Elo+
Party 1
Anubis
Anubis
Wolfheart117
Anubis
Level 131
God Stats
4W - 5L
1,268 SR
Queue Stats
373W - 343L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
YOLOMOBILE
Jing Wei
Level 36
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo
Team Averages
Level 101
1,360 SR
1,535 Elo+

VS

Team Averages
Level 129
1,501 SR
1,475 Elo+
He Bo
He Bo
DARK STEVE
He Bo
Level 158
God Stats
2W - 4L
1,702 SR
Queue Stats
351W - 334L
1,528 Elo+
Party 3
Chaac
Chaac
KenziMagi
Chaac
Level 85
God Stats
3W - 4L
1,187 SR
Queue Stats
167W - 147L
1,354 Elo+
Solo
Hou Yi
Hou Yi
MindFreakJenni
Hou Yi
Level 124
God Stats
2W - 3L
1,715 SR
Queue Stats
205W - 195L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
Raven Mop
Hun Batz
Level 149
God Stats
1W - 2L
1,280 SR
Queue Stats
130W - 121L
1,442 Elo+
Party 3
Bastet
Bastet
Satellizer94
Bastet
Level 129
God Stats
1W - 4L
1,621 SR
Queue Stats
151W - 141L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 19
17,009
709
22,039
20,771
9,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 7 / 18
15,292
637
9,226
29,120
36,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Mr Shimo 7
Bastet
20
5 / 9 / 18
14,374
599
27,560
22,066
10,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
20
17 / 6 / 17
20,087
837
40,051
35,519
26,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
YOLOMOBILE
Jing Wei
20
6 / 6 / 14
15,758
657
20,875
21,536
9,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
5 / 12 / 14
14,358
598
33,497
22,630
5,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
KenziMagi
Chaac
20
5 / 6 / 16
15,306
638
19,553
39,094
27,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
5 / 5 / 16
15,076
628
19,640
26,606
9,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
Raven Mop
Hun Batz
20
6 / 8 / 22
15,925
664
16,432
20,586
14,552
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
20
12 / 9 / 11
16,255
677
26,755
23,472
9,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
112
40
Kills
33
33
Deaths
40
86
Assists
79
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
12
14
1
W
9
5
19
3.7
L
Chaac
KenziMagi
Chaac
5
6
16
2.17
W
3
7
18
1.71
L
5
5
16
2.6
W
Bastet
Mr Shimo 7
Bastet
5
9
18
1.56
L
Hun Batz
Raven Mop
Hun Batz
6
8
22
2.13
L
Bastet
12
9
11
1.94
W
Anubis
17
6
17
4.25
W
Jing Wei
YOLOMOBILE
Jing Wei
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,751
Damage
115,877
129,012
Taken
132,388
93,614
Mitigated
66,865
42,288
Healing
47,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
33,497
1,857
1,365
4,290
22,630
5,888
278
7,207
15,423
53,765
0
W
22,039
18,670
1,930
4,388
20,771
9,785
3,722
6,001
14,770
0
42,179
L
Chaac
KenziMagi
Chaac
19,553
2,008
1,477
17,311
39,094
27,036
683
14,627
24,467
0
54,933
W
9,226
191
1,826
2,164
29,120
36,705
432
11,219
17,901
12,375
0
L
19,640
10,247
2,445
9,789
26,606
9,680
2,325
10,879
15,727
0
50,287
W
Bastet
Mr Shimo 7
Bastet
27,560
5,401
2,824
1,762
22,066
10,179
0
5,866
16,200
0
37,512
L
Hun Batz
Raven Mop
Hun Batz
16,432
3,384
2,244
1,924
20,586
14,552
0
7,815
12,771
0
32,422
L
Bastet
26,755
7,314
4,030
3,068
23,472
9,709
408
8,749
14,723
0
39,578
W
Anubis
40,051
3,011
1,138
17,598
35,519
26,998
619
6,948
28,571
89,032
0
W
Jing Wei
YOLOMOBILE
Jing Wei
20,875
16,157
3,602
5,056
21,536
9,947
613
3,463
18,073
0
63,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,520
Gold Earned
76,920
264
Minions Killed
243
0
Camps Cleared
0
1,981,250
Distance Traveled
1,943,772
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,358
598
55
2
0
309,212
2
W
Rama
17,009
709
61
3
0
374,243
0
L
Chaac
15,306
638
72
3
0
433,833
0
W
Khepri
15,292
637
7
0
0
418,965
0
L
Hou Yi
15,076
628
69
3
0
374,010
1
W
Bastet
14,374
599
25
1
0
415,879
5
L
Hun Batz
15,925
664
32
1
0
394,867
0
L
Bastet
16,255
677
15
1
0
431,850
0
W
Anubis
20,087
837
93
4
0
371,611
0
W
Jing Wei
15,758
657
78
3
0
400,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role