Player Matchup

Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Aegisx2
Erlang Shen
Diamond V
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 48L
2,206 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Nashum
Heimdallr
Diamond II
Level 99
God Stats
4W - 8L
1,403 SR
Queue Stats
231W - 229L
2,230 MMR
Party 1
Hel
Hel
Masters
VVGB
Hel
Masters
Level 121
God Stats
5W - 1L
1,932 SR
Queue Stats
293W - 299L
2,430 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
basikally
Baron Samedi
Diamond III
Level 156
God Stats
19W - 16L
1,621 SR
Queue Stats
325W - 312L
2,150 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,591 SR
2,103 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,690 SR
2,247 MMR
Ares
Ares
Diamond II
Hapn
Ares
Diamond II
Level 140
God Stats
7W - 8L
1,592 SR
Queue Stats
691W - 654L
2,203 MMR
Solo
Bakasura
Bakasura
Masters
Khastik
Bakasura
Masters
Level 158
God Stats
37W - 22L
1,883 SR
Queue Stats
2,080W - 2,058L
2,171 MMR
Solo
Ra
Ra
Diamond II
OriginKing
Ra
Diamond II
Level 158
God Stats
8W - 12L
1,696 SR
Queue Stats
512W - 488L
2,215 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Prohibit
Ne Zha
Diamond I
Level 159
God Stats
4W - 4L
1,593 SR
Queue Stats
119W - 128L
2,190 MMR
Solo
Ullr
Ullr
Masters
Tourmby
Ullr
Masters
Level 158
God Stats
12W - 7L
1,687 SR
Queue Stats
163W - 156L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 5 / 6
17,404
512
20,890
32,507
47,104
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
Aegisx2
Erlang Shen
20
7 / 3 / 7
19,587
576
21,002
33,645
26,776
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Nashum
Heimdallr
20
6 / 7 / 8
18,758
552
27,034
26,936
13,358
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
VVGB
Hel
20
2 / 4 / 11
17,215
506
12,928
16,528
8,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
basikally
Baron Samedi
20
3 / 3 / 13
17,263
508
14,571
24,069
24,000
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneCamazotzOdinYemojaKukulkan

VS

Bans
ThorAwilixCerberusHun BatzKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hapn
Ares
20
3 / 5 / 8
17,570
517
9,569
28,043
37,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Khastik
Bakasura
20
6 / 7 / 9
21,780
641
23,948
28,970
13,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 1 / 3
20,136
592
28,819
16,601
7,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Prohibit
Ne Zha
20
1 / 5 / 4
17,662
519
17,766
32,193
52,459
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Tourmby
Ullr
20
3 / 4 / 8
18,783
552
22,819
20,309
8,939
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
22
Kills
21
22
Deaths
22
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
5
6
1.4
W
Erlang Shen
Aegisx2
Erlang Shen
7
3
7
3.5
L
Ares
Hapn
Ares
3
5
8
1.4
L
Bakasura
Khastik
Bakasura
6
7
9
1.5
W
Heimdallr
Nashum
Heimdallr
6
7
8
1.43
L
8
1
3
9.5
L
Ne Zha
Prohibit
Ne Zha
1
5
4
0.6
L
Ullr
Tourmby
Ullr
3
4
8
1.75
W
Hel
VVGB
Hel
2
4
11
1.88
W
Baron Samedi
basikally
Baron Samedi
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,425
Damage
102,921
133,685
Taken
126,116
119,539
Mitigated
119,634
59,885
Healing
55,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,890
3,786
0
10,769
32,507
47,104
1,017
8,366
21,995
15,166
119,839
W
Erlang Shen
Aegisx2
Erlang Shen
21,002
10,663
0
9,619
33,645
26,776
622
10,663
21,321
0
169,807
L
Ares
Hapn
Ares
9,569
338
0
2,696
28,043
37,146
479
9,726
18,284
33,287
0
L
Bakasura
Khastik
Bakasura
23,948
16,323
0
11,765
28,970
13,445
1,334
6,442
22,528
0
197,628
W
Heimdallr
Nashum
Heimdallr
27,034
13,809
0
3,711
26,936
13,358
6,573
3,043
22,782
0
180,008
L
28,819
1,071
11,585
7,781
16,601
7,645
2,654
5,651
10,950
190,956
0
L
Ne Zha
Prohibit
Ne Zha
17,766
5,434
0
15,116
32,193
52,459
1,681
5,948
26,245
0
116,479
L
Ullr
Tourmby
Ullr
22,819
14,170
0
6,966
20,309
8,939
3,936
4,287
16,022
0
190,278
W
Hel
VVGB
Hel
12,928
601
20,843
7,794
16,528
8,301
1,179
4,512
10,694
151,839
0
W
Baron Samedi
basikally
Baron Samedi
14,571
1,395
3,308
3,841
24,069
24,000
338
11,804
12,093
63,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,227
Gold Earned
95,931
1,058
Minions Killed
1,069
0
Camps Cleared
0
3,484,742
Distance Traveled
3,614,822
56
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,404
512
211
6
0
653,086
15
W
Erlang Shen
19,587
576
214
6
0
779,892
10
L
Ares
17,570
517
18
1
0
678,957
13
L
Bakasura
21,780
641
295
9
0
781,180
3
W
Heimdallr
18,758
552
263
8
0
597,488
5
L
Ra
20,136
592
327
10
0
783,628
14
L
Ne Zha
17,662
519
189
6
0
684,204
6
L
Ullr
18,783
552
240
7
0
686,853
6
W
Hel
17,215
506
289
9
0
690,325
11
W
Baron Samedi
17,263
508
81
2
0
763,951
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role