Player Matchup

Mercury
Mercury
Dio_Thegoat
Mercury
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 35L
1,268 Elo+
Party 2
Nu Wa
Nu Wa
hotdog_water06
Nu Wa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,335 Elo+
Party 2
Ullr
Ullr
jerad686
Ullr
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,299 Elo+

VS

Team Averages
Level 89
1,484 SR
1,486 Elo+
Sol
Sol
InaneOrpheus704
Sol
Level 48
God Stats
3W - 3L
1,534 SR
Queue Stats
7W - 6L
1,487 Elo+
Solo
Chiron
Chiron
Serstery
Chiron
Level 116
God Stats
24W - 19L
1,386 SR
Queue Stats
429W - 441L
1,502 Elo+
Party 1
King Arthur
King Arthur
VampishFriend12
King Arthur
Level 104
God Stats
8W - 8L
1,532 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dio_Thegoat
Mercury
17
10 / 4 / 4
17,949
665
15,153
16,619
5,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 5 / 13
16,618
615
22,512
15,965
5,269
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
16
6 / 7 / 5
16,227
601
12,159
17,990
7,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 8
15,759
584
5,330
16,117
7,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Serstery
Chiron
17
7 / 5 / 2
17,307
641
17,631
14,130
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
VampishFriend12
King Arthur
19
8 / 5 / 7
18,720
693
17,204
31,398
33,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
18
Kills
16
16
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dio_Thegoat
Mercury
10
4
4
3
W
1
8
8
0.63
W
Chiron
Serstery
Chiron
7
5
2
1.6
W
King Arthur
VampishFriend12
King Arthur
8
5
7
2.3
L
2
5
13
1.7
L
Ullr
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,824
Damage
40,165
50,574
Taken
61,645
18,275
Mitigated
46,543
7,810
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dio_Thegoat
Mercury
15,153
7,812
0
919
16,619
5,920
1,139
1,234
15,385
0
53,360
W
5,330
585
111
2,346
16,117
7,387
560
5,265
10,852
27,337
0
W
Chiron
Serstery
Chiron
17,631
5,068
1,863
4,908
14,130
5,273
3,368
4,618
9,478
0
88,210
W
King Arthur
VampishFriend12
King Arthur
17,204
4,392
0
8,543
31,398
33,883
77
12,676
18,722
0
120,061
L
22,512
5,302
0
5,749
15,965
5,269
725
2,255
13,710
92,121
0
L
Ullr
12,159
4,477
0
1,142
17,990
7,086
1,293
2,487
15,503
0
95,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
51,786
292
Minions Killed
332
0
Camps Cleared
0
1,461,461
Distance Traveled
1,398,001
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,949
665
71
3
0
577,454
5
W
Sol
15,759
584
38
1
0
449,549
0
W
Chiron
17,307
641
135
5
0
441,067
8
W
King Arthur
18,720
693
159
6
0
507,385
2
L
Nu Wa
16,618
615
100
4
0
422,313
7
L
Ullr
16,227
601
121
4
0
461,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role