Player Matchup

Sobek
Sobek
 
Sobek
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 21
God Stats
57W - 47L
1,542 SR
Queue Stats
208W - 248L
1,484 Elo+
Party 3
Neith
Neith
AwokenQuasar
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
JeremyGaming1996
Guan Yu
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,334 Elo+
Party 2
Hades
Hades
skittles123420
Hades
Level 27
God Stats
51W - 40L
1,545 SR
Queue Stats
175W - 194L
1,371 Elo+
Party 3
Team Averages
Level 19
1,517 SR
1,405 Elo+

VS

Team Averages
Level 9
1,561 SR
1,339 Elo+
Bellona
Bellona
Doggytalpole9
Bellona
Level 4
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1
Horus
Horus
EagererArcher13
Horus
Level 17
God Stats
9W - 6L
1,658 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo
Thor
Thor
Lion_of_dark08
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,289 Elo+
Party 1
Ares
Ares
TehBlackFang
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,292 Elo+
Party 1
Neith
Neith
sigma_prince
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 2 / 31
10,953
1,095
11,147
13,923
16,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
 
Merlin
18
10 / 0 / 17
11,199
1,120
24,832
6,441
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
13 / 1 / 23
11,679
1,168
21,826
9,834
5,746
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
6 / 1 / 26
11,271
1,127
9,699
12,436
11,205
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
11 / 1 / 21
11,745
1,175
19,589
10,757
7,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

394

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 8 / 2
9,221
922
12,832
21,266
16,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 13 / 3
9,613
961
7,417
23,011
13,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 7 / 3
8,708
871
9,941
17,665
5,800
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 13 / 2
9,376
938
8,076
27,428
21,915
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 3 / 3
8,550
855
9,913
8,524
3,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
18
44
Kills
5
5
Deaths
44
118
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
31
9.75
W
Merlin
 
Merlin
10
0
17
18.5
W
13
1
23
24.5
L
Bellona
1
8
2
0.25
L
2
13
3
0.27
W
6
1
26
19
L
0
7
3
0.21
L
2
13
2
0.23
L
0
3
3
0.5
W
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,093
Damage
48,179
53,391
Taken
97,894
43,754
Mitigated
61,512
18,959
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,147
1,794
1,633
2,346
13,923
16,758
0
2,538
11,385
16,540
0
W
Merlin
 
Merlin
24,832
494
390
1,046
6,441
2,968
0
510
5,931
45,498
0
W
21,826
14,040
0
2,597
9,834
5,746
0
1,776
8,058
0
29,930
L
Bellona
12,832
3,315
0
1,935
21,266
16,998
0
13,591
7,675
2,796
18,893
L
7,417
4,281
1,560
2,186
23,011
13,735
0
11,235
11,776
0
22,676
W
9,699
3,225
2,551
2,058
12,436
11,205
0
1,966
10,470
0
21,856
L
9,941
2,964
0
0
17,665
5,800
0
9,767
7,898
0
21,568
L
8,076
1,746
0
0
27,428
21,915
0
16,329
11,099
11,290
0
L
9,913
5,600
0
946
8,524
3,064
0
4,646
3,878
0
25,661
W
19,589
1,297
3,174
3,164
10,757
7,077
0
2,851
7,906
37,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
45,468
152
Minions Killed
84
3
Camps Cleared
3
897,831
Distance Traveled
779,111
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,953
1,095
8
1
0
181,312
0
W
Merlin
11,199
1,120
52
5
2
186,283
1
W
Neith
11,679
1,168
17
2
1
152,742
0
L
Bellona
9,221
922
13
1
0
169,950
1
L
Horus
9,613
961
21
2
0
162,057
3
W
Guan Yu
11,271
1,127
30
3
0
185,096
0
L
Thor
8,708
871
18
2
3
184,845
2
L
Ares
9,376
938
5
1
0
128,851
0
L
Neith
8,550
855
27
3
0
133,408
0
W
Hades
11,745
1,175
45
5
0
192,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role