Player Matchup

Chaac
Chaac
Kuhrow
Chaac
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 72L
1,503 Elo+
Party 1
Cupid
Cupid
Ssj GT Vegeta
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,493 Elo+
Party 1
Rama
Rama
WindsHowling
Rama
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
105W - 91L
1,535 Elo+
Party 1
Bacchus
Bacchus
cloak172
Bacchus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 32L
1,490 Elo+
Party 1
Merlin
Merlin
lOoFEARoOl
Merlin
Level 158
God Stats
4W - 3L
1,809 SR
Queue Stats
46W - 41L
1,456 Elo+
Party 1
Team Averages
Level 133
1,562 SR
1,496 Elo+

VS

Team Averages
Level 142
1,606 SR
1,583 Elo+
Hou Yi
Hou Yi
Dannerman1
Hou Yi
Level 147
God Stats
43W - 43L
1,610 SR
Queue Stats
491W - 490L
1,536 Elo+
Solo
Discordia
Discordia
KawaiiCarbuncle
Discordia
Level 155
God Stats
10W - 19L
1,468 SR
Queue Stats
1,081W - 1,050L
1,506 Elo+
Party 2
Odin
Odin
TheKingIsHere02
Odin
Level 125
God Stats
10W - 4L
1,921 SR
Queue Stats
155W - 145L
1,742 Elo+
Solo
Set
Set
Yazrio
Set
Level 155
God Stats
46W - 35L
1,374 SR
Queue Stats
950W - 913L
1,539 Elo+
Party 2
Thoth
Thoth
blackdragonGS13
Thoth
Level 128
God Stats
20W - 12L
1,658 SR
Queue Stats
385W - 356L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kuhrow
Chaac
20
7 / 3 / 26
15,957
1,064
40,604
32,230
38,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 8 / 16
16,149
1,077
14,125
22,890
8,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 3 / 14
16,088
1,073
22,972
12,951
4,689
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
cloak172
Bacchus
20
6 / 5 / 21
14,699
980
16,139
20,657
28,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
lOoFEARoOl
Merlin
20
3 / 3 / 20
14,156
944
15,050
13,372
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dannerman1
Hou Yi
20
5 / 2 / 10
14,725
982
22,906
24,061
10,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KawaiiCarbuncle
Discordia
20
3 / 4 / 15
14,800
987
19,347
15,263
5,951
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 7 / 12
13,214
881
3,654
25,736
18,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Set
Yazrio
Set
20
11 / 17 / 6
16,177
1,078
26,779
30,208
12,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 7 / 13
13,832
922
22,534
19,365
7,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
78
37
Kills
22
22
Deaths
37
97
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dannerman1
Hou Yi
5
2
10
5
L
Discordia
KawaiiCarbuncle
Discordia
3
4
15
2.63
W
Chaac
Kuhrow
Chaac
7
3
26
6.67
W
9
8
16
2.13
L
0
7
12
0.86
W
12
3
14
6.33
L
Set
Yazrio
Set
11
17
6
0.82
L
3
7
13
1.36
W
Bacchus
cloak172
Bacchus
6
5
21
3.3
W
Merlin
lOoFEARoOl
Merlin
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,890
Damage
95,220
102,100
Taken
114,633
83,742
Mitigated
55,514
30,559
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dannerman1
Hou Yi
22,906
13,874
0
2,295
24,061
10,457
0
7,353
16,708
0
58,209
L
Discordia
KawaiiCarbuncle
Discordia
19,347
2,086
0
0
15,263
5,951
0
3,790
11,473
39,578
0
W
Chaac
Kuhrow
Chaac
40,604
7,721
0
17,095
32,230
38,312
0
11,254
20,976
0
60,441
W
14,125
6,526
1,196
7,827
22,890
8,062
0
9,924
12,966
0
52,748
L
3,654
1,630
0
0
25,736
18,770
0
4,326
21,410
2,124
21,614
W
22,972
17,722
0
2,759
12,951
4,689
0
5,342
7,609
0
58,458
L
Set
Yazrio
Set
26,779
12,237
0
1,298
30,208
12,879
0
11,373
18,835
0
49,603
L
22,534
243
0
1,141
19,365
7,457
0
4,347
15,018
36,451
0
W
Bacchus
cloak172
Bacchus
16,139
1,747
0
0
20,657
28,501
0
9,977
10,680
20,958
0
W
Merlin
lOoFEARoOl
Merlin
15,050
134
0
1,682
13,372
4,178
0
5,937
7,435
47,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,049
Gold Earned
72,748
288
Minions Killed
267
14
Camps Cleared
5
1,404,697
Distance Traveled
1,340,634
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,725
982
57
4
2
303,224
1
L
Discordia
14,800
987
61
4
1
241,027
5
W
Chaac
15,957
1,064
57
4
0
310,032
0
W
Cupid
16,149
1,077
60
4
12
277,191
1
L
Odin
13,214
881
74
5
2
304,656
1
W
Rama
16,088
1,073
76
5
1
263,924
1
L
Set
16,177
1,078
54
4
0
194,955
2
L
Thoth
13,832
922
21
1
0
296,772
1
W
Bacchus
14,699
980
10
1
1
292,763
0
W
Merlin
14,156
944
85
6
0
260,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role