Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BuckeyeDrew52
Discordia
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 85L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Cocoham
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,398 Elo+
Solo
Mercury
Mercury
Jay Swae
Mercury
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 80L
1,671 Elo+
Party 2
Hun Batz
Hun Batz
Maxultamate
Hun Batz
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,521 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,533 Elo+

VS

Team Averages
Level 37
1,433 SR
1,324 Elo+
Bakasura
Bakasura
BloddyWolf
Bakasura
Level 29
God Stats
2W - 0L
1,759 SR
Queue Stats
15W - 13L
1,312 Elo+
Party 3
Discordia
Discordia
Carread2
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,176 Elo+
Party 3
Cerberus
Cerberus
Clokwise
Cerberus
Level 26
God Stats
1W - 2L
1,294 SR
Queue Stats
90W - 103L
1,397 Elo+
Party 4
Serqet
Serqet
TheMomo29
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,312 Elo+
Party 3
Bastet
Bastet
twinner757
Bastet
Level 83
God Stats
2W - 3L
1,114 SR
Queue Stats
230W - 198L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
10 / 5 / 15
13,599
680
13,311
18,419
7,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
BuckeyeDrew52
Discordia
20
4 / 9 / 20
12,894
645
15,397
16,035
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Cocoham
Heimdallr
20
5 / 11 / 21
13,488
674
21,259
21,851
8,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Jay Swae
Mercury
20
12 / 10 / 11
14,141
707
12,561
20,280
6,531
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Maxultamate
Hun Batz
20
12 / 9 / 14
14,671
734
15,983
18,724
5,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloddyWolf
Bakasura
20
11 / 8 / 11
14,778
739
18,324
23,477
11,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Carread2
Discordia
20
8 / 11 / 15
14,935
747
21,235
16,577
5,319
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Clokwise
Cerberus
20
11 / 7 / 21
15,986
799
22,585
23,242
21,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Serqet
TheMomo29
Serqet
19
5 / 7 / 11
12,804
640
10,171
15,661
5,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
twinner757
Bastet
20
9 / 10 / 15
14,641
732
16,386
18,916
7,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
117
43
Kills
44
44
Deaths
43
81
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
10
5
15
3.5
W
Bakasura
BloddyWolf
Bakasura
11
8
11
2.06
L
Discordia
BuckeyeDrew52
Discordia
4
9
20
1.56
W
Discordia
Carread2
Discordia
8
11
15
1.41
W
Cerberus
Clokwise
Cerberus
11
7
21
3.07
L
Heimdallr
Cocoham
Heimdallr
5
11
21
1.41
L
Mercury
Jay Swae
Mercury
12
10
11
1.75
L
Hun Batz
Maxultamate
Hun Batz
12
9
14
2.11
W
Serqet
TheMomo29
Serqet
5
7
11
1.5
W
Bastet
twinner757
Bastet
9
10
15
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,511
Damage
88,701
95,309
Taken
97,873
33,360
Mitigated
50,828
20,351
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,311
3,358
1,783
4,154
18,419
7,779
239
8,267
9,032
36,517
0
W
Bakasura
BloddyWolf
Bakasura
18,324
11,869
1,157
8,330
23,477
11,125
2,934
6,060
17,417
0
26,476
L
Discordia
BuckeyeDrew52
Discordia
15,397
494
1,480
2,045
16,035
4,802
279
9,020
6,305
33,315
0
W
Discordia
Carread2
Discordia
21,235
946
29
493
16,577
5,319
162
6,012
10,565
43,572
0
W
Cerberus
Clokwise
Cerberus
22,585
989
1,557
6,515
23,242
21,403
717
6,037
17,202
46,825
0
L
Heimdallr
Cocoham
Heimdallr
21,259
7,682
905
3,338
21,851
8,700
262
12,141
8,999
0
36,541
L
Mercury
Jay Swae
Mercury
12,561
5,633
359
3,094
20,280
6,531
179
6,670
12,500
0
29,218
L
Hun Batz
Maxultamate
Hun Batz
15,983
1,713
1,008
2,185
18,724
5,548
396
7,722
9,079
0
32,385
W
Serqet
TheMomo29
Serqet
10,171
2,571
0
2,483
15,661
5,438
711
5,355
10,306
0
17,872
W
Bastet
twinner757
Bastet
16,386
2,340
1,891
2,418
18,916
7,543
683
5,244
13,067
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,793
Gold Earned
73,144
213
Minions Killed
153
0
Camps Cleared
0
1,557,948
Distance Traveled
1,874,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,599
680
55
3
0
304,311
0
W
Bakasura
14,778
739
47
2
0
419,788
2
L
Discordia
12,894
645
41
2
0
301,191
1
W
Discordia
14,935
747
41
2
0
309,175
0
W
Cerberus
15,986
799
31
2
0
436,257
2
L
Heimdallr
13,488
674
48
2
0
278,217
0
L
Mercury
14,141
707
31
2
0
361,421
0
L
Hun Batz
14,671
734
38
2
0
312,808
0
W
Serqet
12,804
640
8
0
0
361,603
2
W
Bastet
14,641
732
26
1
0
347,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role