Player Matchup

Serqet
Serqet
Masters
Solo plez
Serqet
Masters
Level 151
God Stats
17W - 3L
1,966 SR
Queue Stats
152W - 79L
2,531 MMR
Party 1
Merlin
Merlin
Masters
Toommahawk
Merlin
Masters
Level 140
God Stats
25W - 11L
1,845 SR
Queue Stats
141W - 59L
2,413 MMR
Party 1
Bacchus
Bacchus
Masters
xDiedrich
Bacchus
Masters
Level 126
God Stats
33W - 7L
1,894 SR
Queue Stats
144W - 62L
2,417 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,902 SR
2,454 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,581 SR
2,327 MMR
Xing Tian
Xing Tian
Diamond I
Azrael Assassin
Xing Tian
Diamond I
Level 146
God Stats
0W - 2L
1,306 SR
Queue Stats
134W - 89L
2,395 MMR
Party 2
Odin
Odin
Masters
Toilet Payper
Odin
Masters
Level 147
God Stats
5W - 3L
1,578 SR
Queue Stats
413W - 233L
2,274 MMR
Party 2
Scylla
Scylla
Diamond IV
c7 Skrilla
Scylla
Diamond IV
Level 48
God Stats
67W - 16L
1,860 SR
Queue Stats
166W - 61L
2,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Solo plez
Serqet
16
5 / 4 / 1
15,951
591
15,233
28,189
28,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Toommahawk
Merlin
18
3 / 0 / 6
16,732
620
38,334
11,161
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xDiedrich
Bacchus
15
1 / 2 / 8
16,612
615
9,362
24,747
36,620
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeAchillesHelKukulkanChang'e

VS

Bans
HeimdallrYemojaChaacKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azrael Assassin
Xing Tian
13
0 / 4 / 4
13,524
501
15,303
28,077
41,584
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 2
15,085
559
14,833
27,436
25,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
c7 Skrilla
Scylla
15
2 / 4 / 4
14,996
555
22,214
16,753
6,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Azrael Assassin
Xing Tian
0
4
4
0.5
W
Serqet
Solo plez
Serqet
5
4
1
1.38
L
4
1
2
5
W
Merlin
Toommahawk
Merlin
3
0
6
6
L
Scylla
c7 Skrilla
Scylla
2
4
4
1
W
Bacchus
xDiedrich
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,929
Damage
52,350
64,097
Taken
72,266
70,314
Mitigated
73,272
13,624
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Azrael Assassin
Xing Tian
15,303
1,604
0
7,228
28,077
41,584
0
17,272
9,500
37,547
0
W
Serqet
Solo plez
Serqet
15,233
3,602
0
8,018
28,189
28,397
291
16,263
11,926
148
53,097
L
14,833
3,575
0
9,882
27,436
25,374
0
18,472
7,848
0
63,715
W
Merlin
Toommahawk
Merlin
38,334
2,003
0
3,897
11,161
5,297
1,568
7,591
3,570
181,441
0
L
Scylla
c7 Skrilla
Scylla
22,214
1,111
0
4,416
16,753
6,314
0
12,106
4,010
98,378
0
W
Bacchus
xDiedrich
Bacchus
9,362
1,026
0
1,709
24,747
36,620
385
13,690
11,057
17,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
43,605
338
Minions Killed
289
0
Camps Cleared
0
1,605,340
Distance Traveled
1,536,712
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,524
501
32
1
0
516,217
2
W
Serqet
15,951
591
47
2
0
533,410
3
L
Odin
15,085
559
86
3
0
529,139
9
W
Merlin
16,732
620
275
10
0
496,269
4
L
Scylla
14,996
555
171
6
0
491,356
6
W
Bacchus
16,612
615
16
1
0
575,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role