Player Matchup

He Bo
He Bo
 
He Bo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FelipeComF
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,613 Elo+
Party 1
Merlin
Merlin
Vibora_Vermelha_
Merlin
Level 13
God Stats
19W - 22L
1,666 SR
Queue Stats
120W - 114L
1,502 Elo+
Solo
Nu Wa
Nu Wa
kairaellee
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,729 Elo+
Party 1
Kuzenbo
Kuzenbo
zepequenog
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,611 Elo+
Party 1
Team Averages
Level 19
1,533 SR
1,591 Elo+

VS

Team Averages
Level 13
1,530 SR
1,488 Elo+
Horus
Horus
CreepyHD414
Horus
Level 7
God Stats
5W - 5L
1,705 SR
Queue Stats
164W - 187L
1,634 Elo+
Solo
Bellona
Bellona
Gulbhe
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,276 Elo+
Solo
Nu Wa
Nu Wa
Ioheen
Nu Wa
Level 30
God Stats
7W - 8L
1,405 SR
Queue Stats
140W - 122L
1,686 Elo+
Solo
Yemoja
Yemoja
Morwea
Yemoja
Level 7
God Stats
14W - 11L
1,538 SR
Queue Stats
70W - 67L
1,449 Elo+
Solo
Heimdallr
Heimdallr
zeldris3454r
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 1 / 7
12,769
982
17,415
12,784
5,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
9 / 1 / 10
13,534
1,041
24,032
13,255
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 0 / 11
11,799
908
14,695
5,229
2,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
18
1 / 3 / 11
11,799
908
15,583
9,353
3,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
zepequenog
Kuzenbo
18
3 / 2 / 12
12,183
937
7,905
14,783
24,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,502
808
3,486
27,615
37,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Gulbhe
Bellona
14
0 / 0 / 0
9,686
745
0
1,602
195
Nu Wa
Ioheen
Nu Wa
18
5 / 5 / 2
13,759
1,058
33,395
25,884
8,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Morwea
Yemoja
18
2 / 5 / 4
12,743
980
6,385
25,088
25,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
zeldris3454r
Heimdallr
15
0 / 2 / 0
9,908
762
620
4,201
1,001
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
20
Kills
7
7
Deaths
20
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
7
10.5
L
0
8
2
0.13
W
Neith
9
1
10
14
L
Bellona
Gulbhe
Bellona
0
0
0
0
L
Nu Wa
Ioheen
Nu Wa
5
5
2
1.2
L
Yemoja
Morwea
Yemoja
2
5
4
0.8
W
0
0
11
5.5
W
Nu Wa
1
3
11
2.17
L
Heimdallr
zeldris3454r
Heimdallr
0
2
0
0
W
Kuzenbo
zepequenog
Kuzenbo
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,630
Damage
43,886
55,404
Taken
84,390
40,646
Mitigated
72,611
9,405
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,415
670
813
3,647
12,784
5,180
0
7,690
5,094
52,302
0
L
3,486
1,820
506
2,442
27,615
37,510
0
16,735
10,880
0
15,698
W
Neith
24,032
13,061
0
3,592
13,255
5,299
0
10,536
2,719
0
65,294
L
Bellona
Gulbhe
Bellona
0
0
0
0
1,602
195
0
1,602
0
0
0
L
Nu Wa
Ioheen
Nu Wa
33,395
5,884
0
213
25,884
8,343
0
17,205
8,679
83,099
0
L
Yemoja
Morwea
Yemoja
6,385
1,078
5,471
1,482
25,088
25,562
0
17,031
8,057
24,110
1,089
W
14,695
736
439
914
5,229
2,133
0
4,572
657
45,001
0
W
Nu Wa
15,583
3,376
0
0
9,353
3,426
0
7,952
1,401
31,964
0
L
Heimdallr
zeldris3454r
Heimdallr
620
285
0
0
4,201
1,001
0
3,025
1,176
0
4,302
W
Kuzenbo
zepequenog
Kuzenbo
7,905
2,808
0
0
14,783
24,608
0
8,227
6,160
18,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,084
Gold Earned
56,598
320
Minions Killed
173
13
Camps Cleared
4
1,148,069
Distance Traveled
651,117
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,769
982
93
7
2
249,326
0
L
Horus
10,502
808
13
1
1
220,045
0
W
Neith
13,534
1,041
105
8
4
220,061
0
L
Bellona
9,686
745
0
0
0
0
0
L
Nu Wa
13,759
1,058
111
9
2
208,609
0
L
Yemoja
12,743
980
40
3
0
186,361
0
W
Merlin
11,799
908
76
6
3
232,107
0
W
Nu Wa
11,799
908
23
2
4
201,551
1
L
Heimdallr
9,908
762
9
1
1
36,102
0
W
Kuzenbo
12,183
937
23
2
0
245,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role