Player Matchup

Heimdallr
Heimdallr
JoTYE420
Heimdallr
Level 13
God Stats
2W - 2L
1,297 SR
Queue Stats
2W - 2L
1,127 Elo+
Solo
Pele
Pele
RockFlame3
Pele
Level 27
God Stats
59W - 51L
1,474 SR
Queue Stats
427W - 490L
1,249 Elo+
Solo
Agni
Agni
RubMyTater
Agni
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
824 Elo+
Party 1
Neith
Neith
RubMygouda
Neith
Level 16
God Stats
1W - 4L
1,231 SR
Queue Stats
3W - 7L
824 Elo+
Party 1
King Arthur
King Arthur
SICKEDIA
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
824 Elo+
Party 1
Team Averages
Level 14
1,401 SR
969 Elo+

VS

Team Averages
Level 18
1,521 SR
1,400 Elo+
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
72W - 77L
1,507 SR
Queue Stats
102W - 115L
1,437 Elo+
Solo
Odin
Odin
FandaGamerBR
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
FireWorld161
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 64L
1,360 Elo+
Solo
Bellona
Bellona
kirito_ilies9722
Bellona
Level 16
God Stats
3W - 1L
1,597 SR
Queue Stats
54W - 51L
1,202 Elo+
Solo
Cernunnos
Cernunnos
pedrohenrique356
Cernunnos
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoTYE420
Heimdallr
20
4 / 12 / 22
16,511
971
37,408
26,746
12,240
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 1 / 13
15,841
932
9,123
15,440
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 14 / 12
18,676
1,099
49,981
26,409
17,663
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
8 / 5 / 19
16,918
995
33,069
17,341
7,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
SICKEDIA
King Arthur
20
8 / 10 / 20
17,120
1,007
24,074
35,511
49,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
4 / 6 / 30
16,935
996
20,768
39,384
28,452
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 2 / 22
18,114
1,066
22,755
30,204
37,454
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
1 / 11 / 15
14,174
834
3,656
19,818
8,741
20
14 / 8 / 23
19,652
1,156
29,688
42,889
37,734
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
20
11 / 9 / 18
17,847
1,050
31,737
32,289
24,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
150
36
Kills
42
42
Deaths
36
86
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
6
30
3.17
L
12
2
22
11.5
L
Fenrir
1
11
15
0.77
W
Heimdallr
JoTYE420
Heimdallr
4
12
22
1.25
W
2
1
13
8.5
W
14
14
12
1.43
W
Neith
8
5
19
3.5
W
King Arthur
SICKEDIA
King Arthur
8
10
20
1.8
L
14
8
23
3.19
L
Cernunnos
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,655
Damage
108,604
121,447
Taken
164,584
92,743
Mitigated
136,925
16,458
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
20,768
8,500
7,986
2,216
39,384
28,452
0
11,653
27,731
46,916
0
L
22,755
10,868
0
3,233
30,204
37,454
0
6,178
24,026
0
42,739
L
Fenrir
3,656
1,697
0
388
19,818
8,741
0
7,138
12,680
0
7,907
W
Heimdallr
JoTYE420
Heimdallr
37,408
22,084
0
3,227
26,746
12,240
0
4,630
22,116
0
64,857
W
9,123
3,037
0
1,637
15,440
6,402
0
2,314
13,126
0
63,369
W
49,981
1,387
0
2,938
26,409
17,663
0
5,716
20,693
69,031
0
W
Neith
33,069
21,817
0
2,171
17,341
7,014
0
3,728
13,613
0
60,660
W
King Arthur
SICKEDIA
King Arthur
24,074
4,281
0
6,485
35,511
49,424
0
4,758
29,156
0
40,544
L
29,688
12,802
983
740
42,889
37,734
0
15,627
27,262
464
69,212
L
Cernunnos
31,737
16,073
0
6,307
32,289
24,544
0
9,385
22,904
0
76,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,066
Gold Earned
86,722
310
Minions Killed
283
8
Camps Cleared
6
1,381,815
Distance Traveled
1,297,032
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,935
996
66
4
0
235,049
3
L
Odin
18,114
1,066
35
2
0
359,842
0
L
Fenrir
14,174
834
7
0
0
134,245
0
W
Heimdallr
16,511
971
40
2
1
220,213
0
W
Pele
15,841
932
134
8
2
320,512
0
W
Agni
18,676
1,099
46
3
1
282,216
0
W
Neith
16,918
995
58
3
4
250,990
4
W
King Arthur
17,120
1,007
32
2
0
307,884
3
L
Bellona
19,652
1,156
94
6
3
318,406
1
L
Cernunnos
17,847
1,050
81
5
3
249,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role