Player Matchup

Izanami
Izanami
Black_Chief400
Izanami
Level 89
God Stats
3W - 1L
1,803 SR
Queue Stats
170W - 176L
1,476 Elo+
Solo
Pele
Pele
StepQuietly
Pele
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 206L
1,476 Elo+
Party 1
Set
Set
Stokey McPokey
Set
Level 147
God Stats
1W - 9L
1,500 SR
Queue Stats
215W - 251L
1,502 Elo+
Party 1
Ymir
Ymir
UngluedBread616
Ymir
Level 82
God Stats
1W - 2L
1,213 SR
Queue Stats
60W - 74L
1,450 Elo+
Party 1
Vulcan
Vulcan
x ARC Fives x
Vulcan
Level 158
God Stats
6W - 2L
1,489 SR
Queue Stats
274W - 281L
1,509 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,483 Elo+

VS

Team Averages
Level 90
1,402 SR
1,505 Elo+
Hachiman
Hachiman
BoodaMan0414
Hachiman
Level 129
God Stats
12W - 13L
1,158 SR
Queue Stats
480W - 452L
1,522 Elo+
Solo
Ravana
Ravana
DesertCoonTail
Ravana
Level 62
God Stats
5W - 5L
1,448 SR
Queue Stats
129W - 130L
1,437 Elo+
Solo
Hel
Hel
JeffyLikesAppIes
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,510 Elo+
Solo
Khepri
Khepri
The_Lazy_E
Khepri
Level 95
God Stats
8W - 11L
1,477 SR
Queue Stats
55W - 51L
1,507 Elo+
Solo
Chaac
Chaac
uHFiciaL
Chaac
Level 66
God Stats
0W - 1L
1,427 SR
Queue Stats
49W - 55L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,624
725
2,309
2,272
448
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,800
760
491
2,811
654
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 0
4,051
810
1,273
1,927
1,553
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
1 / 1 / 0
3,719
744
1,245
3,295
1,309
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 1
3,843
769
1,598
1,661
486
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoodaMan0414
Hachiman
6
1 / 0 / 1
3,529
706
2,404
2,139
448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 1
3,798
760
1,500
3,276
878
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,312
662
1,118
3,143
764
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Khepri
The_Lazy_E
Khepri
5
1 / 0 / 1
3,398
680
1,529
2,551
832
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
uHFiciaL
Chaac
1
0 / 0 / 0
1,056
211
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Hachiman
BoodaMan0414
Hachiman
1
0
1
1.5
L
1
2
1
0.75
L
0
1
0
0
W
0
1
1
0.5
W
2
0
0
2
L
Khepri
The_Lazy_E
Khepri
1
0
1
1.5
W
1
1
0
1
L
Chaac
uHFiciaL
Chaac
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,916
Damage
6,551
11,966
Taken
11,109
4,450
Mitigated
2,922
4,581
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,309
1,578
0
750
2,272
448
0
633
1,639
0
17,742
L
Hachiman
BoodaMan0414
Hachiman
2,404
959
0
1,095
2,139
448
0
423
1,716
0
13,234
L
1,500
539
0
1,219
3,276
878
0
527
2,749
0
13,874
L
1,118
155
86
1,321
3,143
764
0
1,444
1,699
12,371
0
W
491
49
0
1,333
2,811
654
0
76
2,735
0
14,769
W
1,273
652
0
601
1,927
1,553
180
0
1,927
0
14,470
L
Khepri
The_Lazy_E
Khepri
1,529
318
0
1,255
2,551
832
0
449
2,102
8,679
0
W
1,245
135
0
910
3,295
1,309
0
896
2,399
6,013
0
L
Chaac
uHFiciaL
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
1,598
598
0
987
1,661
486
418
1,042
619
16,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,037
Gold Earned
15,093
153
Minions Killed
94
0
Camps Cleared
0
535,189
Distance Traveled
395,039
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,624
725
44
9
0
98,415
3
L
Hachiman
3,529
706
25
5
0
90,999
2
L
Ravana
3,798
760
32
6
0
101,819
0
L
Hel
3,312
662
20
4
0
91,318
0
W
Pele
3,800
760
36
7
0
107,733
0
W
Set
4,051
810
25
5
0
103,029
0
L
Khepri
3,398
680
17
3
0
110,903
0
W
Ymir
3,719
744
11
2
0
108,856
1
L
Chaac
1,056
211
0
0
0
0
0
W
Vulcan
3,843
769
37
7
0
117,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role