Player Matchup

Neith
Neith
GrootHaan
Neith
Level 9
God Stats
0W - 1L
1,179 SR
Queue Stats
3W - 10L
1,222 Elo+
Solo
Sylvanus
Sylvanus
NatFuts
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,607 Elo+
Solo
Bellona
Bellona
SousaBr17
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Merlin
Merlin
pop2
Merlin
Level 17
God Stats
1W - 4L
1,223 SR
Queue Stats
6W - 13L
1,135 Elo+
Solo
Heimdallr
Heimdallr
ysneazy
Heimdallr
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 35L
1,334 Elo+
Solo
Team Averages
Level 13
1,381 SR
1,360 Elo+

VS

Team Averages
Level 12
1,502 SR
1,483 Elo+
Fenrir
Fenrir
BigShagger
Fenrir
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
90W - 110L
1,500 Elo+
Party 1
Bellona
Bellona
SirGeno
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TalonStrike27
Anubis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Neith
Neith
antoniox1315
Neith
Level 20
God Stats
31W - 24L
1,508 SR
Queue Stats
102W - 90L
1,415 Elo+
Solo
Khepri
Khepri
zonarypancake12
Khepri
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GrootHaan
Neith
10
1 / 7 / 3
7,164
421
3,603
9,871
3,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
NatFuts
Sylvanus
12
0 / 9 / 4
7,434
437
4,652
16,756
14,236
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
SousaBr17
Bellona
10
1 / 6 / 1
7,015
413
4,015
10,797
4,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
pop2
Merlin
14
6 / 9 / 0
8,954
527
11,646
14,353
4,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ysneazy
Heimdallr
13
1 / 8 / 1
8,260
486
5,532
11,999
4,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigShagger
Fenrir
14
9 / 2 / 6
9,703
571
4,673
7,686
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SirGeno
Bellona
14
4 / 2 / 3
9,338
549
5,384
8,256
5,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 4 / 9
10,223
601
18,224
13,326
6,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 0 / 10
11,512
677
12,054
7,055
2,948
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 1 / 13
10,097
594
8,390
9,404
4,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
9
Kills
39
39
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigShagger
Fenrir
9
2
6
6
L
Neith
GrootHaan
Neith
1
7
3
0.36
L
Sylvanus
NatFuts
Sylvanus
0
9
4
0.22
W
Bellona
SirGeno
Bellona
4
2
3
2.75
L
Bellona
SousaBr17
Bellona
1
6
1
0.25
W
7
4
9
2.88
W
12
0
10
17
L
Merlin
pop2
Merlin
6
9
0
0.67
L
Heimdallr
ysneazy
Heimdallr
1
8
1
0.19
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
48,725
63,776
Taken
45,727
29,971
Mitigated
23,054
7,681
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigShagger
Fenrir
4,673
1,332
0
1,090
7,686
3,333
0
1,821
5,865
0
24,538
L
Neith
GrootHaan
Neith
3,603
802
0
308
9,871
3,147
491
3,259
6,612
0
25,382
L
Sylvanus
NatFuts
Sylvanus
4,652
2,473
2,292
4,131
16,756
14,236
116
7,662
9,094
26,682
0
W
Bellona
SirGeno
Bellona
5,384
1,627
0
720
8,256
5,329
3,664
2,729
5,527
0
40,022
L
Bellona
SousaBr17
Bellona
4,015
661
0
880
10,797
4,184
389
3,200
7,597
0
17,316
W
18,224
1,841
0
5,303
13,326
6,575
2,574
8,191
5,135
61,590
0
W
12,054
7,664
231
2,280
7,055
2,948
4,098
272
6,783
0
77,676
L
Merlin
pop2
Merlin
11,646
2,904
0
0
14,353
4,370
380
9,490
4,863
44,895
0
L
Heimdallr
ysneazy
Heimdallr
5,532
3,538
0
70
11,999
4,034
1,850
3,003
8,996
0
46,042
W
8,390
1,429
802
2,047
9,404
4,869
850
3,285
6,119
31,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
50,873
250
Minions Killed
396
0
Camps Cleared
0
1,199,860
Distance Traveled
1,537,623
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,703
571
44
3
0
365,552
1
L
Neith
7,164
421
28
2
0
286,856
0
L
Sylvanus
7,434
437
35
2
0
190,413
3
W
Bellona
9,338
549
93
5
0
301,565
0
L
Bellona
7,015
413
26
2
0
242,837
0
W
Anubis
10,223
601
90
5
0
265,926
0
W
Neith
11,512
677
132
8
0
272,991
2
L
Merlin
8,954
527
65
4
0
241,704
4
L
Heimdallr
8,260
486
96
6
0
238,050
1
W
Khepri
10,097
594
37
2
0
331,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role