Player Matchup

Achilles
Achilles
Beefyrage
Achilles
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 287L
1,569 Elo+
Party 2
Sol
Sol
Jyinnx
Sol
Level 82
God Stats
20W - 14L
1,617 SR
Queue Stats
382W - 369L
1,549 Elo+
Party 2
Fafnir
Fafnir
PizzaGator
Fafnir
Level 94
God Stats
3W - 3L
1,367 SR
Queue Stats
100W - 86L
1,590 Elo+
Solo
Raijin
Raijin
Pro1337shot
Raijin
Level 120
God Stats
0W - 1L
1,340 SR
Queue Stats
8W - 10L
1,547 Elo+
Solo
Nox
Nox
yosoyyazzff
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,509 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,553 Elo+

VS

Team Averages
Level 87
1,450 SR
1,619 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 71L
1,502 Elo+
Solo
Nike
Nike
BarcaBoy131
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 66L
1,869 Elo+
Solo
Scylla
Scylla
CoheedC
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,633 Elo+
Solo
Bacchus
Bacchus
Mr 9MM68
Bacchus
Level 122
God Stats
3W - 2L
1,280 SR
Queue Stats
227W - 187L
1,551 Elo+
Party 1
Bastet
Bastet
WesPev
Bastet
Level 114
God Stats
3W - 1L
1,470 SR
Queue Stats
169W - 155L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beefyrage
Achilles
16
3 / 5 / 15
10,396
743
14,961
19,951
24,124
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Jyinnx
Sol
17
8 / 8 / 8
11,283
806
12,529
17,680
6,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
PizzaGator
Fafnir
17
4 / 7 / 15
10,659
761
8,915
17,502
24,800
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
16
4 / 9 / 12
10,096
721
13,951
13,474
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 8 / 8
9,626
688
9,669
11,437
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
7 / 6 / 10
11,252
804
15,918
16,643
7,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 3 / 19
12,541
896
16,728
18,220
20,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
CoheedC
Scylla
17
4 / 4 / 12
10,890
778
13,332
13,489
6,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Mr 9MM68
Bacchus
20
7 / 4 / 20
12,266
876
11,420
16,259
26,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
WesPev
Bastet
18
8 / 6 / 16
11,310
808
11,410
12,556
5,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
114
23
Kills
37
37
Deaths
23
58
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
6
10
2
W
11
3
19
6.83
L
Achilles
Beefyrage
Achilles
3
5
15
2.1
W
Scylla
CoheedC
Scylla
4
4
12
2.5
L
Sol
Jyinnx
Sol
8
8
8
1.5
W
Bacchus
Mr 9MM68
Bacchus
7
4
20
4.25
L
Fafnir
PizzaGator
Fafnir
4
7
15
1.64
L
Raijin
4
9
12
1.11
W
Bastet
WesPev
Bastet
8
6
16
2.67
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
68,808
80,044
Taken
77,167
65,022
Mitigated
67,147
19,152
Healing
31,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,918
4,668
829
5,991
16,643
7,925
1,334
12,785
3,858
22,371
0
W
16,728
2,202
2,048
6,138
18,220
20,244
390
7,617
10,603
0
28,529
L
Achilles
Beefyrage
Achilles
14,961
5,244
388
4,952
19,951
24,124
0
9,769
10,182
188
21,641
W
Scylla
CoheedC
Scylla
13,332
1,370
1,797
6,155
13,489
6,275
1,325
7,499
5,990
35,243
0
L
Sol
Jyinnx
Sol
12,529
3,846
1,033
5,148
17,680
6,626
0
9,467
8,213
26,581
0
W
Bacchus
Mr 9MM68
Bacchus
11,420
1,099
2,139
2,986
16,259
26,912
910
8,070
8,189
27,170
0
L
Fafnir
PizzaGator
Fafnir
8,915
4,003
1,268
3,740
17,502
24,800
0
9,821
7,681
15,626
0
L
Raijin
13,951
660
390
546
13,474
4,791
0
5,946
7,528
29,719
0
W
Bastet
WesPev
Bastet
11,410
4,145
1,778
1,356
12,556
5,791
1,019
9,281
3,275
0
21,758
L
9,669
334
929
758
11,437
4,681
0
5,667
5,770
19,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
58,259
113
Minions Killed
129
0
Camps Cleared
0
1,083,188
Distance Traveled
1,239,796
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,252
804
16
1
0
245,681
0
W
Nike
12,541
896
18
1
0
277,222
3
L
Achilles
10,396
743
15
1
0
260,169
5
W
Scylla
10,890
778
46
3
0
244,534
2
L
Sol
11,283
806
36
3
0
199,445
0
W
Bacchus
12,266
876
33
2
0
246,984
2
L
Fafnir
10,659
761
13
1
0
221,362
1
L
Raijin
10,096
721
28
2
0
198,825
3
W
Bastet
11,310
808
16
1
0
225,375
0
L
Nox
9,626
688
21
2
0
203,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role