Player Matchup

Rama
Rama
Dehlot
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,513 Elo+
Party 1
He Bo
He Bo
JusticeRed
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,507 Elo+
Party 1
Cerberus
Cerberus
Shoeless M00se
Cerberus
Level 88
God Stats
2W - 1L
1,271 SR
Queue Stats
75W - 71L
1,356 Elo+
Party 3
Merlin
Merlin
Th3lgndryweenie
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
leonhartsoul_BR
Sylvanus
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 1
Team Averages
Level 82
1,412 SR
1,471 Elo+

VS

Team Averages
Level 49
1,523 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DoctorGuacamole
Ares
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 224L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Sevenred11
Ah Puch
Level 28
God Stats
1W - 1L
1,614 SR
Queue Stats
10W - 11L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dehlot
Rama
16
3 / 6 / 5
8,246
687
7,216
15,011
8,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
14
1 / 3 / 4
8,023
669
4,825
8,146
4,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
14
3 / 6 / 4
7,901
658
9,371
18,186
22,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 6
7,157
596
5,410
7,582
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
4 / 3 / 5
9,051
754
4,851
15,320
16,881
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
11 / 3 / 10
11,538
962
18,751
11,975
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
 
Ra
17
3 / 1 / 15
10,003
834
7,714
9,826
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
14
3 / 4 / 12
8,897
741
7,116
9,755
5,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 14
9,870
823
8,419
13,273
13,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Sevenred11
Ah Puch
16
4 / 1 / 15
9,666
806
16,037
8,547
3,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
11
Kills
25
25
Deaths
12
24
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
3
10
5.33
W
Ra
 
Ra
3
1
15
10.5
W
Odin
 
Odin
3
4
12
2.25
L
Rama
Dehlot
Rama
3
6
5
0.92
W
4
3
14
3.67
L
He Bo
1
3
4
1
W
Ah Puch
Sevenred11
Ah Puch
4
1
15
11.5
L
Cerberus
3
6
4
0.83
L
0
7
6
0.43
L
Sylvanus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
58,037
64,245
Taken
53,376
54,807
Mitigated
33,721
22,939
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,751
3,783
936
2,749
11,975
6,457
1,850
4,988
6,987
49,756
0
W
Ra
 
Ra
7,714
657
8,079
5,104
9,826
4,684
1,081
4,153
5,673
29,252
0
W
Odin
 
Odin
7,116
2,627
1,155
677
9,755
5,471
1,308
4,572
5,183
152
9,482
L
Rama
Dehlot
Rama
7,216
5,419
728
2,835
15,011
8,034
0
12,180
2,831
0
18,174
W
8,419
717
1,204
1,146
13,273
13,347
1,037
5,461
7,812
9,332
0
L
He Bo
4,825
246
0
107
8,146
4,104
0
6,840
1,306
19,091
0
W
Ah Puch
Sevenred11
Ah Puch
16,037
222
2,362
2,243
8,547
3,762
570
5,283
3,264
25,358
0
L
Cerberus
9,371
223
790
3,885
18,186
22,203
0
12,728
5,458
20,508
0
L
5,410
193
371
0
7,582
3,585
0
6,761
821
11,212
0
L
Sylvanus
4,851
497
9,199
5,024
15,320
16,881
0
12,564
2,756
10,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
49,974
118
Minions Killed
148
0
Camps Cleared
0
847,688
Distance Traveled
1,108,180
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,538
962
67
6
0
196,343
1
W
Ra
10,003
834
59
5
0
231,060
0
W
Odin
8,897
741
5
0
0
207,958
0
L
Rama
8,246
687
36
3
0
167,723
2
W
Ares
9,870
823
2
0
0
235,747
1
L
He Bo
8,023
669
33
3
0
180,198
1
W
Ah Puch
9,666
806
15
1
0
237,072
1
L
Cerberus
7,901
658
32
3
0
193,193
3
L
Merlin
7,157
596
4
0
0
126,842
1
L
Sylvanus
9,051
754
13
1
0
179,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role