Player Matchup

Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BLYATOMAT
Nemesis
Level 4
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 2
Ymir
Ymir
ProtoTyp1005
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,197 Elo+
Party 2
Team Averages
Level 23
1,442 SR
1,352 Elo+

VS

Team Averages
Level 71
1,628 SR
1,455 Elo+
Rama
Rama
Chupakabreh
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,395 Elo+
Party 1
Da Ji
Da Ji
Flammingoo
Da Ji
Level 74
God Stats
2W - 0L
1,646 SR
Queue Stats
54W - 43L
1,525 Elo+
Party 1
Chang'e
Chang'e
Yuminess
Chang'e
Level 129
God Stats
15W - 3L
1,738 SR
Queue Stats
124W - 137L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 5 / 2
9,671
691
11,171
7,637
2,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BLYATOMAT
Nemesis
9
2 / 8 / 2
8,564
612
5,832
12,472
5,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 2
8,211
587
3,946
12,049
12,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
9,330
666
6,548
9,346
2,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
14
14 / 3 / 2
11,698
836
11,737
12,566
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Yuminess
Chang'e
13
4 / 2 / 8
10,360
740
9,944
11,800
3,715
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
19
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
2
1
L
Nemesis
BLYATOMAT
Nemesis
2
8
2
0.38
W
1
2
8
2.5
W
Da Ji
14
3
2
5
L
1
6
2
0.33
W
Chang'e
Yuminess
Chang'e
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
28,229
32,158
Taken
33,712
20,394
Mitigated
11,470
1,982
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,171
162
0
750
7,637
2,608
88
3,024
4,613
40,104
0
L
Nemesis
BLYATOMAT
Nemesis
5,832
2,289
0
1,232
12,472
5,116
0
3,100
9,372
0
12,014
W
6,548
5,646
0
3,243
9,346
2,962
1,497
5,846
3,500
0
34,056
W
Da Ji
11,737
3,853
0
3,804
12,566
4,793
842
5,091
7,475
0
40,456
L
3,946
534
0
0
12,049
12,670
0
3,820
8,229
12,890
0
W
Chang'e
Yuminess
Chang'e
9,944
691
2,754
5,783
11,800
3,715
384
4,599
7,201
41,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
31,388
101
Minions Killed
170
0
Camps Cleared
0
653,019
Distance Traveled
818,416
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,671
691
67
5
0
234,176
0
L
Nemesis
8,564
612
14
1
0
228,875
1
W
Rama
9,330
666
59
4
0
228,081
0
W
Da Ji
11,698
836
52
4
0
275,291
3
L
Ymir
8,211
587
20
1
0
189,968
0
W
Chang'e
10,360
740
59
4
0
315,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role