Player Matchup

Mercury
Mercury
LaxusDreyarCZ
Mercury
Level 156
God Stats
0W - 1L
1,304 SR
Queue Stats
9W - 6L
1,756 Elo+
Party 1
Odin
Odin
MizaNlyn
Odin
Level 66
God Stats
6W - 5L
1,836 SR
Queue Stats
81W - 91L
1,413 Elo+
Solo
Janus
Janus
TheGreatStokurev
Janus
Level 108
God Stats
0W - 1L
1,138 SR
Queue Stats
8W - 6L
1,720 Elo+
Party 1
Team Averages
Level 110
1,426 SR
1,630 Elo+

VS

Team Averages
Level 79
1,717 SR
1,683 Elo+
Ymir
Ymir
Atienzar25
Ymir
Level 86
God Stats
14W - 6L
1,567 SR
Queue Stats
154W - 157L
1,422 Elo+
Solo
Da Ji
Da Ji
Velmukelmu
Da Ji
Level 101
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 6L
1,813 Elo+
Party 2
Neith
Neith
mopedipoika
Neith
Level 51
God Stats
2W - 0L
1,888 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 7 / 4
10,830
677
7,780
12,204
4,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
11
2 / 7 / 1
10,243
640
3,189
12,405
5,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 6 / 3
11,090
693
11,977
10,582
3,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
11,783
736
9,916
13,464
13,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
15
14 / 5 / 5
13,529
846
13,295
12,102
5,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 1 / 9
10,797
675
7,246
8,568
2,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
20
20
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Mercury
3
7
4
0.71
L
Odin
2
7
1
0.36
L
4
6
3
0.92
W
Da Ji
14
5
5
3.3
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
30,457
35,191
Taken
34,134
13,713
Mitigated
21,410
2,127
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,916
765
0
1,354
13,464
13,228
246
4,828
8,636
46,336
0
L
Mercury
7,780
2,484
0
1,485
12,204
4,483
0
3,586
8,618
0
31,297
L
Odin
3,189
502
0
0
12,405
5,854
0
3,443
8,962
0
20,491
L
11,977
489
0
642
10,582
3,376
42
2,955
7,627
51,624
0
W
Da Ji
13,295
4,231
0
1,878
12,102
5,335
754
4,183
7,697
0
41,520
W
7,246
3,591
0
2,503
8,568
2,847
2,143
3,348
5,220
0
39,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
36,109
173
Minions Killed
193
0
Camps Cleared
0
854,488
Distance Traveled
836,795
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,783
736
66
4
0
271,517
5
L
Mercury
10,830
677
38
2
0
327,155
3
L
Odin
10,243
640
42
3
0
260,716
3
L
Janus
11,090
693
93
6
0
266,617
4
W
Da Ji
13,529
846
38
2
0
309,307
3
W
Neith
10,797
675
89
6
0
255,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role