Player Matchup

Yemoja
Yemoja
UAIG
Yemoja
Level 108
God Stats
4W - 3L
1,782 SR
Queue Stats
69W - 53L
1,665 Elo+
Party 1
Fenrir
Fenrir
Watchpoints
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,593 Elo+
Solo
Merlin
Merlin
l Retaliation
Merlin
Level 143
God Stats
1W - 3L
1,286 SR
Queue Stats
47W - 39L
1,647 Elo+
Party 1
Team Averages
Level 133
1,523 SR
1,635 Elo+

VS

Team Averages
Level 142
1,490 SR
1,647 Elo+
Loki
Loki
ITS STR8POSTAL
Loki
Level 148
God Stats
10W - 13L
1,278 SR
Queue Stats
303W - 321L
1,639 Elo+
Solo
Heimdallr
Heimdallr
hotdawgwhawter
Heimdallr
Level 121
God Stats
22W - 16L
1,693 SR
Queue Stats
199W - 214L
1,652 Elo+
Party 2
Scylla
Scylla
pignition12345
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 94L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
UAIG
Yemoja
11
1 / 3 / 4
9,711
694
6,274
10,784
6,161
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
11
2 / 2 / 2
8,732
624
7,598
9,174
3,241
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 0
8,540
610
5,211
7,836
2,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
9,872
705
8,500
7,285
2,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
hotdawgwhawter
Heimdallr
11
1 / 4 / 4
8,972
641
8,512
11,090
7,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
9,101
650
5,529
6,253
1,156
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
9
9
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Yemoja
UAIG
Yemoja
1
3
4
1
L
Fenrir
2
2
2
1.5
W
Heimdallr
hotdawgwhawter
Heimdallr
1
4
4
0.75
L
3
4
0
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
22,541
27,794
Taken
24,628
11,762
Mitigated
11,149
4,040
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
2,738
0
1,150
7,285
2,362
126
3,638
3,647
0
30,946
L
Yemoja
UAIG
Yemoja
6,274
497
379
450
10,784
6,161
0
3,194
7,590
28,473
0
L
Fenrir
7,598
2,648
0
1,984
9,174
3,241
0
1,521
7,653
0
31,638
W
Heimdallr
hotdawgwhawter
Heimdallr
8,512
2,981
0
4,322
11,090
7,631
384
6,749
4,341
0
30,900
L
5,211
113
0
1,227
7,836
2,360
0
947
6,889
29,483
0
W
5,529
523
0
1,965
6,253
1,156
667
1,158
5,095
37,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
27,945
150
Minions Killed
179
0
Camps Cleared
0
819,776
Distance Traveled
743,789
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,872
705
54
4
0
281,537
0
L
Yemoja
9,711
694
52
4
0
261,352
3
L
Fenrir
8,732
624
49
4
0
311,823
2
W
Heimdallr
8,972
641
60
4
0
215,477
0
L
Merlin
8,540
610
49
4
0
246,601
5
W
Scylla
9,101
650
65
5
0
246,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role