Player Matchup

Da Ji
Da Ji
Two-High-Clouds
Da Ji
Level 18
God Stats
17W - 25L
1,409 SR
Queue Stats
40W - 75L
1,141 Elo+
Solo
Fenrir
Fenrir
samuelgalera
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
xRuthlessDeathx
Bakasura
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 36L
1,015 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,219 Elo+

VS

Team Averages
Level 13
1,417 SR
1,119 Elo+
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AxBxG_GQ
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
891 Elo+
Party 1
Ratatoskr
Ratatoskr
nick_ruller24
Ratatoskr
Level 9
God Stats
1W - 3L
1,252 SR
Queue Stats
1W - 14L
965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 3 / 4
13,032
686
13,478
14,076
8,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
10
1 / 8 / 8
10,652
561
3,456
13,586
6,912
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
14
6 / 5 / 8
12,981
683
10,570
13,854
5,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
12 / 0 / 2
13,541
713
13,024
11,473
6,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
AxBxG_GQ
Kuzenbo
11
2 / 10 / 5
10,729
565
5,033
17,534
18,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
nick_ruller24
Ratatoskr
7
2 / 9 / 4
10,054
529
5,103
10,179
3,461
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
16
16
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
0
2
13
L
Kuzenbo
AxBxG_GQ
Kuzenbo
2
10
5
0.45
W
12
3
4
4.67
L
Ratatoskr
nick_ruller24
Ratatoskr
2
9
4
0.44
W
Fenrir
1
8
8
0.63
W
Bakasura
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
23,160
41,516
Taken
39,186
20,893
Mitigated
28,775
5,374
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,024
2,917
0
3,936
11,473
6,866
0
0
11,412
0
35,510
L
Kuzenbo
AxBxG_GQ
Kuzenbo
5,033
2,724
0
97
17,534
18,448
91
0
17,179
17,844
0
W
13,478
4,212
0
1,961
14,076
8,288
866
3,059
11,017
0
28,800
L
Ratatoskr
nick_ruller24
Ratatoskr
5,103
2,165
0
574
10,179
3,461
0
0
9,817
0
17,575
W
Fenrir
3,456
1,071
0
676
13,586
6,912
497
1,282
12,304
0
12,956
W
Bakasura
10,570
6,824
0
2,737
13,854
5,693
887
1,079
12,775
0
59,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
34,324
163
Minions Killed
105
0
Camps Cleared
0
945,129
Distance Traveled
756,242
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,541
713
54
3
0
375,018
5
L
Kuzenbo
10,729
565
24
1
0
228,971
2
W
Da Ji
13,032
686
32
2
0
348,845
3
L
Ratatoskr
10,054
529
27
1
0
152,253
0
W
Fenrir
10,652
561
17
1
0
273,767
1
W
Bakasura
12,981
683
114
6
0
322,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role