Player Matchup

Pele
Pele
Dem0nS0ulHunt3r
Pele
Level 44
God Stats
32W - 26L
1,548 SR
Queue Stats
398W - 386L
1,465 Elo+
Solo
Neith
Neith
InfinitexChaos4
Neith
Level 41
God Stats
7W - 5L
1,323 SR
Queue Stats
7W - 8L
1,295 Elo+
Solo
Anubis
Anubis
xterraxbytex
Anubis
Level 116
God Stats
42W - 28L
1,696 SR
Queue Stats
167W - 156L
1,457 Elo+
Solo
Team Averages
Level 67
1,522 SR
1,406 Elo+

VS

Team Averages
Level 66
1,628 SR
1,428 Elo+
Chang'e
Chang'e
DVeight84
Chang'e
Level 62
God Stats
30W - 28L
1,568 SR
Queue Stats
114W - 119L
1,414 Elo+
Solo
Medusa
Medusa
Ian Zinzu
Medusa
Level 71
God Stats
0W - 2L
1,747 SR
Queue Stats
47W - 37L
1,458 Elo+
Solo
Ares
Ares
iknowmonkeys
Ares
Level 65
God Stats
2W - 2L
1,569 SR
Queue Stats
18W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 5
12,036
802
10,010
11,519
3,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 12
10,651
710
13,610
10,969
4,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
7 / 5 / 3
11,277
752
10,968
11,378
6,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DVeight84
Chang'e
11
1 / 6 / 11
9,915
661
9,172
14,139
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Ian Zinzu
Medusa
13
12 / 5 / 0
11,759
784
14,398
14,081
4,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 7
8,727
582
3,082
16,159
5,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
17
Kills
13
13
Deaths
17
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DVeight84
Chang'e
1
6
11
1.08
W
8
3
5
3.5
L
Medusa
Ian Zinzu
Medusa
12
5
0
2.4
W
2
5
12
1.6
L
0
6
7
0.58
W
Anubis
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
26,652
33,866
Taken
44,379
14,125
Mitigated
13,043
8,808
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DVeight84
Chang'e
9,172
1,095
2,735
5,582
14,139
3,332
125
4,946
9,193
37,686
0
W
10,010
3,720
0
1,747
11,519
3,893
835
3,763
7,756
0
34,624
L
Medusa
Ian Zinzu
Medusa
14,398
6,909
294
1,980
14,081
4,490
2,512
2,475
11,606
0
48,492
W
13,610
5,587
904
2,091
10,969
4,023
1,577
4,605
6,364
0
35,673
L
3,082
0
296
1,167
16,159
5,221
0
3,896
12,263
15,623
0
W
Anubis
10,968
448
0
4,066
11,378
6,209
900
3,901
7,477
47,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
30,401
181
Minions Killed
159
0
Camps Cleared
0
770,644
Distance Traveled
715,186
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,915
661
58
4
0
244,763
9
W
Pele
12,036
802
46
3
0
313,281
3
L
Medusa
11,759
784
84
6
0
226,485
3
W
Neith
10,651
710
55
4
0
222,008
1
L
Ares
8,727
582
17
1
0
243,938
1
W
Anubis
11,277
752
80
5
0
235,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role