Player Matchup

Hun Batz
Hun Batz
GermCR
Hun Batz
Level 28
God Stats
12W - 8L
1,441 SR
Queue Stats
70W - 84L
1,534 Elo+
Party 1
Izanami
Izanami
davidlegacy
Izanami
Level 27
God Stats
5W - 6L
1,483 SR
Queue Stats
58W - 62L
1,526 Elo+
Party 1
Merlin
Merlin
donmiguelo03
Merlin
Level 21
God Stats
2W - 5L
1,341 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
juanjusticiero_
Jormungandr
Level 25
God Stats
10W - 13L
1,534 SR
Queue Stats
305W - 315L
1,482 Elo+
Party 1
Olorun
Olorun
the_predattor124
Olorun
Level 18
God Stats
11W - 8L
1,576 SR
Queue Stats
77W - 77L
1,534 Elo+
Party 1
Team Averages
Level 24
1,475 SR
1,510 Elo+

VS

Team Averages
Level 20
1,630 SR
1,623 Elo+
Nemesis
Nemesis
Dytsy-BANG-
Nemesis
Level 18
God Stats
2W - 0L
1,448 SR
Queue Stats
6W - 4L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
Keeg6n
Sun Wukong
Level 17
God Stats
10W - 7L
1,555 SR
Queue Stats
32W - 22L
1,678 Elo+
Solo
Ymir
Ymir
ZAG1511
Ymir
Level 23
God Stats
2W - 0L
1,752 SR
Queue Stats
42W - 38L
1,600 Elo+
Solo
Heimdallr
Heimdallr
fnufless
Heimdallr
Level 17
God Stats
24W - 16L
1,645 SR
Queue Stats
94W - 78L
1,549 Elo+
Solo
Agni
Agni
iraffer_p
Agni
Level 26
God Stats
4W - 0L
1,749 SR
Queue Stats
67W - 65L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GermCR
Hun Batz
20
8 / 7 / 2
14,573
486
16,354
28,237
18,011
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
davidlegacy
Izanami
18
2 / 15 / 2
11,691
390
10,538
27,697
6,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
1 / 8 / 2
11,592
386
13,189
19,586
6,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
juanjusticiero_
Jormungandr
20
3 / 7 / 6
14,052
468
25,322
32,796
31,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 11 / 4
12,020
401
8,797
27,237
10,520
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dytsy-BANG-
Nemesis
20
11 / 2 / 7
16,476
549
17,686
20,448
9,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Keeg6n
Sun Wukong
20
7 / 3 / 10
15,614
520
18,939
25,971
43,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
ZAG1511
Ymir
20
4 / 3 / 22
15,552
518
11,616
32,747
40,017
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
fnufless
Heimdallr
20
8 / 4 / 11
16,025
534
23,243
16,527
8,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
20
17 / 2 / 7
18,184
606
45,635
19,194
9,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
14
Kills
47
48
Deaths
14
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dytsy-BANG-
Nemesis
11
2
7
7.25
L
Hun Batz
GermCR
Hun Batz
8
7
2
1.29
W
Sun Wukong
Keeg6n
Sun Wukong
7
3
10
4
W
Ymir
ZAG1511
Ymir
4
3
22
5
L
Izanami
davidlegacy
Izanami
2
15
2
0.2
L
Merlin
1
8
2
0.25
W
Heimdallr
fnufless
Heimdallr
8
4
11
3.38
W
Agni
17
2
7
10.25
L
Jormungandr
juanjusticiero_
Jormungandr
3
7
6
0.86
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,200
Damage
117,119
135,553
Taken
114,887
73,600
Mitigated
110,716
14,595
Healing
42,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dytsy-BANG-
Nemesis
17,686
7,191
0
8,983
20,448
9,256
277
9,834
10,614
0
107,589
L
Hun Batz
GermCR
Hun Batz
16,354
3,656
0
3,379
28,237
18,011
0
11,807
16,430
0
90,198
W
Sun Wukong
Keeg6n
Sun Wukong
18,939
3,594
0
9,872
25,971
43,947
1,523
10,278
15,141
0
90,737
W
Ymir
ZAG1511
Ymir
11,616
2,578
777
9,460
32,747
40,017
979
13,840
18,907
34,786
0
L
Izanami
davidlegacy
Izanami
10,538
5,218
0
4,043
27,697
6,756
919
12,728
14,968
0
59,192
L
Merlin
13,189
475
0
3,906
19,586
6,390
520
6,341
13,232
70,834
0
W
Heimdallr
fnufless
Heimdallr
23,243
11,320
0
5,099
16,527
8,102
10,240
6,829
9,698
0
115,818
W
Agni
45,635
2,508
0
8,696
19,194
9,394
2,660
8,332
10,862
171,469
0
L
Jormungandr
juanjusticiero_
Jormungandr
25,322
4,707
68
135
32,796
31,923
244
13,965
18,831
95,115
0
L
8,797
4,676
153
2,911
27,237
10,520
1,230
12,410
14,827
72,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,928
Gold Earned
81,851
596
Minions Killed
661
0
Camps Cleared
0
2,425,199
Distance Traveled
2,797,325
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,476
549
130
4
0
657,435
6
L
Hun Batz
14,573
486
137
5
0
550,592
1
W
Sun Wukong
15,614
520
122
4
0
591,134
3
W
Ymir
15,552
518
26
1
0
529,515
4
L
Izanami
11,691
390
94
3
0
438,860
5
L
Merlin
11,592
386
122
4
0
479,166
0
W
Heimdallr
16,025
534
167
6
0
472,138
4
W
Agni
18,184
606
216
7
0
547,103
0
L
Jormungandr
14,052
468
136
5
0
488,133
0
L
Olorun
12,020
401
107
4
0
468,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role