Player Matchup

Sol
Sol
KBWS57
Sol
Level 146
God Stats
8W - 4L
1,935 SR
Queue Stats
232W - 204L
1,616 Elo+
Party 2
Chaac
Chaac
Tractorcito7039
Chaac
Level 109
God Stats
10W - 14L
1,759 SR
Queue Stats
332W - 305L
1,661 Elo+
Party 2
Hercules
Hercules
XSnipXXSnipX
Hercules
Level 93
God Stats
10W - 13L
1,486 SR
Queue Stats
160W - 140L
1,464 Elo+
Party 2
Team Averages
Level 116
1,727 SR
1,580 Elo+

VS

Team Averages
Level 95
1,488 SR
1,506 Elo+
Heimdallr
Heimdallr
Mr MLG Doge
Heimdallr
Level 59
God Stats
2W - 1L
1,454 SR
Queue Stats
67W - 70L
1,422 Elo+
Party 1
Chaac
Chaac
XxBLADENIGHTx
Chaac
Level 122
God Stats
2W - 3L
1,502 SR
Queue Stats
145W - 145L
1,589 Elo+
Party 1
Merlin
Merlin
flying panda475
Merlin
Level 105
God Stats
10W - 6L
1,508 SR
Queue Stats
247W - 219L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
KBWS57
Sol
14
4 / 9 / 1
12,197
642
15,819
19,463
5,928
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 3
11,858
624
10,205
19,739
15,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
XSnipXXSnipX
Hercules
10
0 / 5 / 3
10,053
529
2,258
16,763
10,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mr MLG Doge
Heimdallr
14
1 / 3 / 14
12,246
645
9,231
8,465
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 7
13,106
690
15,484
19,335
21,728
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 2 / 5
12,602
663
19,636
10,017
3,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
16
16
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
KBWS57
Sol
4
9
1
0.5
W
Heimdallr
Mr MLG Doge
Heimdallr
1
3
14
2.67
L
3
2
3
2.25
L
Hercules
XSnipXXSnipX
Hercules
0
5
3
0.3
W
8
2
7
5.75
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
44,351
55,965
Taken
37,817
31,648
Mitigated
28,388
19,765
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
KBWS57
Sol
15,819
1,904
0
6,954
19,463
5,928
786
4,939
14,524
74,121
0
W
Heimdallr
Mr MLG Doge
Heimdallr
9,231
1,174
729
946
8,465
3,146
1,240
3,952
4,513
0
41,520
L
10,205
1,103
0
9,883
19,739
15,283
0
7,886
11,853
552
53,163
L
Hercules
XSnipXXSnipX
Hercules
2,258
712
0
2,928
16,763
10,437
0
6,847
9,916
0
16,057
W
15,484
4,004
1,648
7,920
19,335
21,728
1,144
8,711
10,624
0
49,780
W
19,636
1,306
576
647
10,017
3,514
325
3,712
6,305
57,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
37,954
217
Minions Killed
210
0
Camps Cleared
0
1,054,730
Distance Traveled
1,049,918
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,197
642
118
6
0
353,501
3
W
Heimdallr
12,246
645
77
4
0
337,450
6
L
Chaac
11,858
624
73
4
0
394,709
3
L
Hercules
10,053
529
26
1
0
306,520
1
W
Chaac
13,106
690
46
2
0
392,715
3
W
Merlin
12,602
663
87
5
0
319,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role