Player Matchup

Mercury
Mercury
DonCavallera
Mercury
Level 4
God Stats
2W - 3L
1,518 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 2
Hercules
Hercules
GansDevilSECOND
Hercules
Level 25
God Stats
4W - 6L
1,376 SR
Queue Stats
14W - 16L
1,408 Elo+
Party 2
Kali
Kali
Vicious Mage
Kali
Level 24
God Stats
48W - 33L
1,740 SR
Queue Stats
673W - 749L
1,435 Elo+
Party 4
Achilles
Achilles
gerarsulbaran
Achilles
Level 27
God Stats
8W - 10L
1,633 SR
Queue Stats
24W - 28L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
i0pal
Nu Wa
Level 25
God Stats
24W - 23L
1,618 SR
Queue Stats
297W - 351L
1,384 Elo+
Party 4
Team Averages
Level 21
1,577 SR
1,416 Elo+

VS

Team Averages
Level 19
1,699 SR
1,385 Elo+
Arachne
Arachne
ASAPVIPER2190
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 3
Neith
Neith
AkJosh_417
Neith
Level 6
God Stats
1W - 2L
1,549 SR
Queue Stats
1W - 5L
1,352 Elo+
Party 3
Jormungandr
Jormungandr
CorrodedEdge
Jormungandr
Level 14
God Stats
4W - 6L
1,828 SR
Queue Stats
268W - 282L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
CorrodedEnvy
Aphrodite
Level 29
God Stats
52W - 39L
1,820 SR
Queue Stats
532W - 526L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
Lake Meister
Heimdallr
Level 17
God Stats
2W - 3L
1,797 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonCavallera
Mercury
20
2 / 10 / 17
16,077
893
20,365
23,531
9,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
20
20 / 3 / 7
19,970
1,109
34,466
22,008
9,342
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
8 / 5 / 13
17,440
969
23,350
28,403
16,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
gerarsulbaran
Achilles
20
3 / 3 / 26
17,466
970
35,915
37,263
62,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
i0pal
Nu Wa
20
5 / 5 / 19
16,500
917
34,828
18,906
7,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
11 / 7 / 10
17,856
992
35,673
30,591
11,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
20
3 / 14 / 9
14,824
824
6,903
29,246
9,411
Jormungandr
CorrodedEdge
Jormungandr
20
3 / 1 / 17
17,972
998
21,376
33,794
46,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
CorrodedEnvy
Aphrodite
20
3 / 3 / 13
16,218
901
26,818
28,530
16,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Lake Meister
Heimdallr
20
6 / 13 / 14
16,172
898
28,488
34,910
13,584
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
89
38
Kills
26
26
Deaths
38
82
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
11
7
10
2.29
L
Neith
3
14
9
0.54
L
Jormungandr
CorrodedEdge
Jormungandr
3
1
17
11.5
L
Aphrodite
CorrodedEnvy
Aphrodite
3
3
13
3.17
W
Mercury
DonCavallera
Mercury
2
10
17
1.05
W
Hercules
20
3
7
7.83
L
Heimdallr
Lake Meister
Heimdallr
6
13
14
1
W
8
5
13
2.9
W
Achilles
gerarsulbaran
Achilles
3
3
26
5.33
W
Nu Wa
i0pal
Nu Wa
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,924
Damage
119,258
130,111
Taken
157,071
104,488
Mitigated
97,863
26,639
Healing
55,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
35,673
25,500
813
6,137
30,591
11,961
0
5,985
24,606
0
59,636
L
Neith
6,903
2,840
0
370
29,246
9,411
0
8,938
20,308
0
17,086
L
Jormungandr
CorrodedEdge
Jormungandr
21,376
7,142
2,100
2,543
33,794
46,179
0
7,851
25,943
87,317
0
L
Aphrodite
CorrodedEnvy
Aphrodite
26,818
832
22,758
18,556
28,530
16,728
0
6,127
22,403
67,046
0
W
Mercury
DonCavallera
Mercury
20,365
10,717
0
555
23,531
9,051
0
10,413
13,114
0
55,554
W
Hercules
34,466
11,333
0
5,397
22,008
9,342
0
8,611
13,397
0
48,778
L
Heimdallr
Lake Meister
Heimdallr
28,488
18,220
0
2,367
34,910
13,584
0
5,927
28,983
0
52,620
W
23,350
13,607
0
7,202
28,403
16,461
0
8,487
19,916
0
52,365
W
Achilles
gerarsulbaran
Achilles
35,915
12,081
0
10,697
37,263
62,351
0
15,413
21,850
0
78,035
W
Nu Wa
i0pal
Nu Wa
34,828
6,272
0
2,788
18,906
7,283
0
5,270
13,636
68,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,453
Gold Earned
83,042
354
Minions Killed
338
11
Camps Cleared
7
1,733,064
Distance Traveled
1,552,712
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,856
992
40
2
4
357,311
7
L
Neith
14,824
824
13
1
0
266,293
1
L
Jormungandr
17,972
998
139
8
1
271,875
0
L
Aphrodite
16,218
901
91
5
2
355,289
0
W
Mercury
16,077
893
83
5
4
405,824
1
W
Hercules
19,970
1,109
38
2
2
246,971
0
L
Heimdallr
16,172
898
55
3
0
301,944
0
W
Kali
17,440
969
70
4
3
418,758
3
W
Achilles
17,466
970
98
5
0
387,889
0
W
Nu Wa
16,500
917
65
4
2
273,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role