Player Matchup

Ares
Ares
Danjeli
Ares
Level 16
God Stats
10W - 8L
1,378 SR
Queue Stats
79W - 102L
1,350 Elo+
Solo
Thor
Thor
OgutMan
Thor
Level 29
God Stats
2W - 1L
1,547 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 3
Anubis
Anubis
Ultrasopar
Anubis
Level 27
God Stats
13W - 11L
1,342 SR
Queue Stats
92W - 65L
1,501 Elo+
Solo
Neith
Neith
Wikaz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Pele
Pele
themyth977
Pele
Level 10
God Stats
4W - 4L
1,343 SR
Queue Stats
6W - 13L
1,301 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,433 Elo+

VS

Team Averages
Level 44
1,567 SR
1,338 Elo+
Bacchus
Bacchus
Cinng
Bacchus
Level 158
God Stats
2W - 2L
1,781 SR
Queue Stats
89W - 90L
1,491 Elo+
Party 2
Ra
Ra
EMinc
Ra
Level 18
God Stats
5W - 12L
1,187 SR
Queue Stats
9W - 15L
1,303 Elo+
Party 1
Tyr
Tyr
Jagged41
Tyr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 93L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Megalomanikern
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,118 Elo+
Party 1
Thor
Thor
Rheanne21
Thor
Level 9
God Stats
1W - 1L
1,868 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Danjeli
Ares
20
3 / 3 / 32
14,552
1,039
9,509
19,182
27,996
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
OgutMan
Thor
20
9 / 6 / 23
15,335
1,095
14,615
18,081
9,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Ultrasopar
Anubis
20
9 / 6 / 29
15,579
1,113
33,095
13,523
7,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Wikaz
Neith
20
9 / 3 / 18
14,640
1,046
16,640
13,584
6,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 10 / 20
17,429
1,245
38,767
26,303
11,378
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cinng
Bacchus
20
9 / 7 / 14
15,632
1,117
18,169
22,051
38,845
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
20
4 / 9 / 14
14,392
1,028
21,871
18,783
5,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 11 / 9
17,645
1,260
25,437
32,255
18,883
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Megalomanikern
Heimdallr
20
0 / 12 / 15
13,085
935
10,931
24,338
5,407
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
19
1 / 14 / 11
12,730
909
8,091
26,895
11,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
91
53
Kills
28
28
Deaths
53
122
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cinng
Bacchus
9
7
14
2.29
W
Ares
Danjeli
Ares
3
3
32
6.33
L
Ra
4
9
14
1.22
L
14
11
9
1.68
L
Heimdallr
Megalomanikern
Heimdallr
0
12
15
0.63
W
Thor
OgutMan
Thor
9
6
23
3.42
L
Thor
1
14
11
0.46
W
Anubis
Ultrasopar
Anubis
9
6
29
3.92
W
Neith
Wikaz
Neith
9
3
18
6
W
23
10
20
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,626
Damage
84,499
90,673
Taken
124,322
63,047
Mitigated
79,418
6,617
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cinng
Bacchus
18,169
2,427
0
0
22,051
38,845
0
5,817
16,234
25,904
0
W
Ares
Danjeli
Ares
9,509
1,306
652
1,527
19,182
27,996
0
8,125
11,057
31,648
0
L
Ra
21,871
2,074
2,888
1,080
18,783
5,002
0
5,376
13,407
77,441
0
L
25,437
3,832
0
7,403
32,255
18,883
0
11,194
20,904
1,494
46,138
L
Heimdallr
Megalomanikern
Heimdallr
10,931
3,819
0
430
24,338
5,407
0
8,747
15,591
0
51,354
W
Thor
OgutMan
Thor
14,615
5,166
0
193
18,081
9,579
0
9,900
8,181
0
33,567
L
Thor
8,091
1,558
0
696
26,895
11,281
0
11,470
15,425
0
21,311
W
Anubis
Ultrasopar
Anubis
33,095
2,137
0
1,172
13,523
7,348
0
4,057
9,466
71,402
0
W
Neith
Wikaz
Neith
16,640
8,985
0
1,942
13,584
6,746
0
6,910
6,674
0
28,405
W
38,767
8,590
0
1,131
26,303
11,378
0
12,387
13,916
0
58,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,535
Gold Earned
73,484
255
Minions Killed
273
7
Camps Cleared
10
1,170,908
Distance Traveled
1,309,571
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,632
1,117
11
1
1
247,899
0
W
Ares
14,552
1,039
36
3
0
202,467
0
L
Ra
14,392
1,028
125
9
0
252,652
3
L
Tyr
17,645
1,260
50
4
4
300,312
1
L
Heimdallr
13,085
935
66
5
4
265,683
0
W
Thor
15,335
1,095
31
2
3
240,530
0
L
Thor
12,730
909
21
2
1
243,025
0
W
Anubis
15,579
1,113
107
8
2
229,037
0
W
Neith
14,640
1,046
28
2
0
237,877
1
W
Pele
17,429
1,245
53
4
2
260,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role