Player Matchup

Olorun
Olorun
 
Olorun
Level 21
God Stats
0W - 4L
1,186 SR
Queue Stats
81W - 97L
1,420 Elo+
Solo
Sol
Sol
JeffSlater14
Sol
Level 19
God Stats
16W - 20L
1,355 SR
Queue Stats
226W - 245L
1,431 Elo+
Solo
Hercules
Hercules
hactth
Hercules
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,161 Elo+
Solo
Artemis
Artemis
photon-mirage
Artemis
Level 27
God Stats
5W - 4L
1,437 SR
Queue Stats
557W - 580L
1,401 Elo+
Solo
Bacchus
Bacchus
sliM_926
Bacchus
Level 15
God Stats
29W - 21L
1,747 SR
Queue Stats
214W - 209L
1,448 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,372 Elo+

VS

Team Averages
Level 18
1,657 SR
1,497 Elo+
Pele
Pele
Shade1030
Pele
Level 27
God Stats
3W - 4L
1,752 SR
Queue Stats
50W - 59L
1,416 Elo+
Party 1
Hel
Hel
White Fraust
Hel
Level 19
God Stats
31W - 16L
1,629 SR
Queue Stats
73W - 77L
1,508 Elo+
Party 1
Medusa
Medusa
afrochimp7
Medusa
Level 25
God Stats
11W - 6L
1,662 SR
Queue Stats
61W - 64L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
ninjaxbbear
Kumbhakarna
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Odin
Odin
vI Quake Iv
Odin
Level 16
God Stats
7W - 2L
1,743 SR
Queue Stats
12W - 10L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 2 / 1
3,688
615
913
3,087
675
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 2 / 0
3,735
623
1,231
2,690
755
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
hactth
Hercules
1
0 / 1 / 0
2,691
449
0
672
243
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Artemis
6
1 / 3 / 0
3,826
638
763
2,683
617
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
sliM_926
Bacchus
6
1 / 1 / 0
3,332
555
355
1,767
900
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 0 / 1
4,121
687
818
2,831
616
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,178
696
2,331
2,417
692
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
afrochimp7
Medusa
6
3 / 0 / 0
4,354
726
1,672
1,812
466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
ninjaxbbear
Kumbhakarna
5
0 / 1 / 1
3,586
598
313
3,034
973
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 1 / 0
4,309
718
1,977
2,273
734
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
9
9
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
L
0
2
0
0
W
Pele
1
0
1
1.5
W
2
0
0
2
W
Medusa
afrochimp7
Medusa
3
0
0
3
L
Hercules
hactth
Hercules
0
1
0
0
W
Kumbhakarna
ninjaxbbear
Kumbhakarna
0
1
1
0.5
L
Artemis
1
3
0
0.33
L
Bacchus
sliM_926
Bacchus
1
1
0
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,262
Damage
7,111
10,899
Taken
12,367
3,190
Mitigated
3,481
1,902
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
913
381
0
1,042
3,087
675
0
0
3,087
12,935
0
L
1,231
364
0
503
2,690
755
65
2,144
546
14,855
0
W
Pele
818
252
0
1,172
2,831
616
204
203
2,628
0
15,110
W
2,331
0
463
1,514
2,417
692
0
1,231
1,186
16,118
0
W
Medusa
afrochimp7
Medusa
1,672
778
0
794
1,812
466
645
0
1,812
0
17,360
L
Hercules
hactth
Hercules
0
0
0
0
672
243
0
261
411
0
0
W
Kumbhakarna
ninjaxbbear
Kumbhakarna
313
211
0
0
3,034
973
0
538
2,496
5,276
0
L
Artemis
763
485
0
222
2,683
617
51
187
2,496
0
7,790
L
Bacchus
sliM_926
Bacchus
355
0
0
135
1,767
900
0
52
1,715
3,900
0
W
1,977
548
0
0
2,273
734
364
527
1,746
0
13,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,272
Gold Earned
20,548
77
Minions Killed
125
0
Camps Cleared
0
440,065
Distance Traveled
588,874
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,688
615
29
5
0
94,304
1
L
Sol
3,735
623
28
5
0
100,554
0
W
Pele
4,121
687
32
5
0
97,496
0
W
Hel
4,178
696
24
4
0
117,067
1
W
Medusa
4,354
726
21
4
0
106,331
1
L
Hercules
2,691
449
0
0
0
20,992
0
W
Kumbhakarna
3,586
598
16
3
0
138,456
0
L
Artemis
3,826
638
15
3
0
95,140
0
L
Bacchus
3,332
555
5
1
0
129,075
3
W
Odin
4,309
718
32
5
0
129,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role