Player Matchup

Izanami
Izanami
CrownedkingD
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,346 Elo+
Party 3
Neith
Neith
Hd-Chronic-
Neith
Level 28
God Stats
0W - 3L
1,183 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 2
Thor
Thor
KEYZY00
Thor
Level 17
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 2
Janus
Janus
Overwettfart
Janus
Level 25
God Stats
2W - 3L
1,430 SR
Queue Stats
128W - 111L
1,437 Elo+
Solo
Vulcan
Vulcan
wilkins9554
Vulcan
Level 12
God Stats
8W - 12L
1,646 SR
Queue Stats
98W - 96L
1,338 Elo+
Party 3
Team Averages
Level 20
1,435 SR
1,406 Elo+

VS

Team Averages
Level 24
1,532 SR
1,453 Elo+
Xbalanque
Xbalanque
B-baka_Onii-chan
Xbalanque
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hel
Hel
Baka_Potato-Chan
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Max_Ievel
Arachne
Level 24
God Stats
12W - 2L
1,714 SR
Queue Stats
74W - 46L
1,457 Elo+
Solo
Raijin
Raijin
Mygameslagging
Raijin
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 71L
1,407 Elo+
Solo
Izanami
Izanami
pembe16
Izanami
Level 27
God Stats
6W - 8L
1,520 SR
Queue Stats
35W - 38L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrownedkingD
Izanami
17
7 / 11 / 1
11,898
458
15,426
25,209
8,076
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 11 / 4
10,311
397
7,639
17,989
6,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
KEYZY00
Thor
15
2 / 9 / 3
10,014
385
9,278
20,888
5,676
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 8 / 1
11,633
447
13,984
21,593
7,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
18
3 / 8 / 4
11,065
426
10,838
12,093
6,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
8 / 7 / 10
14,188
546
21,065
17,729
9,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 6 / 11
11,171
430
8,728
14,569
8,835
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Max_Ievel
Arachne
20
29 / 2 / 6
18,306
704
30,533
21,484
12,789
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 1 / 10
14,388
553
14,201
13,513
5,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
pembe16
Izanami
18
1 / 2 / 16
12,729
490
6,439
18,681
12,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
18
Kills
47
47
Deaths
18
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
8
7
10
1.86
W
0
6
11
0.92
L
Izanami
CrownedkingD
Izanami
7
11
1
0.68
L
1
11
4
0.27
L
Thor
KEYZY00
Thor
2
9
3
0.39
W
Arachne
Max_Ievel
Arachne
29
2
6
16
W
9
1
10
14
L
5
8
1
0.69
W
Izanami
pembe16
Izanami
1
2
16
4.5
L
Vulcan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
80,966
97,772
Taken
85,976
34,537
Mitigated
49,249
16,781
Healing
34,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
21,065
11,008
0
3,076
17,729
9,080
1,543
8,096
9,633
0
83,150
W
8,728
1,114
7,649
6,172
14,569
8,835
2,198
6,003
8,566
47,924
0
L
Izanami
CrownedkingD
Izanami
15,426
10,027
135
1,583
25,209
8,076
1,745
7,258
17,951
0
65,395
L
7,639
3,545
487
4,004
17,989
6,691
868
1,970
16,019
0
63,485
L
Thor
KEYZY00
Thor
9,278
1,882
0
2,697
20,888
5,676
0
4,350
16,538
0
48,767
W
Arachne
Max_Ievel
Arachne
30,533
21,729
0
7,947
21,484
12,789
3,410
5,684
15,800
0
138,501
W
14,201
727
736
3,078
13,513
5,640
3,255
4,325
9,188
89,992
0
L
13,984
1,413
0
7,875
21,593
7,209
687
4,567
17,026
82,109
0
W
Izanami
pembe16
Izanami
6,439
2,649
0
6,113
18,681
12,905
5,609
3,316
15,365
0
68,861
L
Vulcan
10,838
3,966
0
0
12,093
6,885
875
4,784
7,309
62,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,921
Gold Earned
70,782
481
Minions Killed
647
0
Camps Cleared
0
1,886,961
Distance Traveled
2,184,122
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,188
546
114
4
0
347,986
3
W
Hel
11,171
430
82
3
0
459,464
0
L
Izanami
11,898
458
108
4
0
368,613
1
L
Neith
10,311
397
95
4
0
365,154
0
L
Thor
10,014
385
67
3
0
420,655
4
W
Arachne
18,306
704
196
8
0
551,259
1
W
Raijin
14,388
553
142
5
0
444,104
0
L
Janus
11,633
447
130
5
0
389,129
3
W
Izanami
12,729
490
113
4
0
381,309
6
L
Vulcan
11,065
426
81
3
0
343,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role