Player Matchup

Chaac
Chaac
Silver V
EpicVon
Chaac
Silver V
Level 109
God Stats
12W - 2L
1,823 SR
Queue Stats
68W - 53L
1,053 MMR
Solo
Zeus
Zeus
Silver V
Soussiz
Zeus
Silver V
Level 128
God Stats
31W - 21L
1,754 SR
Queue Stats
201W - 197L
1,012 MMR
Solo
Susano
Susano
Bronze III
YunG_WaR_LoRd
Susano
Bronze III
Level 48
God Stats
2W - 0L
1,687 SR
Queue Stats
16W - 23L
1,072 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,755 SR
1,045 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 68
1,527 SR
1,039 MMR
Xing Tian
Xing Tian
Bronze I
DeluxeThread693
Xing Tian
Bronze I
Level 102
God Stats
125W - 80L
1,580 SR
Queue Stats
270W - 300L
441 MMR
Party 1
Achilles
Achilles
Bronze III
IvanPro120
Achilles
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
957 MMR
Solo
Bastet
Bastet
Silver II
xIntenzity
Bastet
Silver II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EpicVon
Chaac
20
10 / 4 / 11
26,275
641
33,543
45,839
63,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
Soussiz
Zeus
20
9 / 8 / 8
24,978
609
31,971
26,092
5,298
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 9 / 11
21,610
527
15,737
30,278
7,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KukulkanBacchusPoseidonHeimdallrYmir

VS

Bans
KumbhakarnaArachneEsetHe BoPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeluxeThread693
Xing Tian
20
4 / 2 / 11
23,874
582
26,001
34,197
40,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Achilles
IvanPro120
Achilles
19
5 / 11 / 10
23,038
562
21,030
37,266
32,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
xIntenzity
Bastet
20
12 / 8 / 6
25,956
633
37,636
33,269
14,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
21
Kills
21
21
Deaths
21
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DeluxeThread693
Xing Tian
4
2
11
4.75
W
Chaac
EpicVon
Chaac
10
4
11
3.88
L
Achilles
IvanPro120
Achilles
5
11
10
0.91
W
Zeus
Soussiz
Zeus
9
8
8
1.63
W
2
9
11
0.83
L
Bastet
xIntenzity
Bastet
12
8
6
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,251
Damage
84,667
102,209
Taken
104,732
75,544
Mitigated
87,460
31,939
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DeluxeThread693
Xing Tian
26,001
71
0
1,529
34,197
40,128
529
12,733
21,464
59,132
0
W
Chaac
EpicVon
Chaac
33,543
6,463
0
23,317
45,839
63,189
1,761
16,030
29,809
0
148,297
L
Achilles
IvanPro120
Achilles
21,030
5,733
0
2,857
37,266
32,353
0
12,421
24,845
2,341
107,694
W
Zeus
Soussiz
Zeus
31,971
332
1,015
6,727
26,092
5,298
727
7,823
18,269
131,965
0
W
15,737
877
0
880
30,278
7,057
287
6,417
23,861
0
76,764
L
Bastet
xIntenzity
Bastet
37,636
7,358
0
3,158
33,269
14,979
3,348
7,943
25,326
0
197,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,863
Gold Earned
72,868
423
Minions Killed
376
0
Camps Cleared
0
2,285,488
Distance Traveled
2,202,090
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
23,874
582
52
1
0
761,179
2
W
Chaac
26,275
641
162
4
0
807,192
12
L
Achilles
23,038
562
101
2
0
718,237
4
W
Zeus
24,978
609
173
4
0
652,460
3
W
Susano
21,610
527
88
2
0
825,836
10
L
Bastet
25,956
633
223
5
0
722,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role